Searched refs:outputCoverage (Results 1 – 12 of 12) sorted by relevance
/external/skia/src/gpu/ccpr/ |
D | GrCCPRQuadraticProcessor.cpp | 83 const char* outputCoverage) const { in emitShaderCoverage() 87 f->codeAppendf("%s = clamp(0.5 - d, 0, 1);", outputCoverage); in emitShaderCoverage() 156 const char* outputCoverage) const { in emitShaderCoverage() 158 this->INHERITED::emitShaderCoverage(f, outputCoverage); in emitShaderCoverage() 160 outputCoverage, fEdgeDistance.fsIn(), outputCoverage); in emitShaderCoverage() 177 outputCoverage, 1.0 / sampleCount); in emitShaderCoverage()
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D | GrCCPRCubicProcessor.cpp | 238 const char* outputCoverage) const { in emitShaderCoverage() 244 f->codeAppendf("%s = clamp(0.5 - d, 0, 1);", outputCoverage); in emitShaderCoverage() 298 const char* outputCoverage) const { in emitShaderCoverage() 307 outputCoverage, fKLMD.fsIn(), sampleCount); in emitShaderCoverage() 319 f->codeAppendf( "%s += use_edge ? in_edge * (in_curve - 1) : in_curve;", outputCoverage); in emitShaderCoverage() 322 f->codeAppendf("%s *= %f;", outputCoverage, 1.0 / sampleCount); in emitShaderCoverage()
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D | GrCCPRTriangleProcessor.cpp | 132 const char* outputCoverage) const { in emitShaderCoverage() 183 outputCoverage, fEdgeDistances.fsIn()); in emitShaderCoverage() 194 outputCoverage, fEdgeDistances.fsIn()); in emitShaderCoverage() 200 f->codeAppendf("%s += dot(widths, vec4(0.25));", outputCoverage); in emitShaderCoverage()
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D | GrCCPRQuadraticProcessor.h | 49 void emitShaderCoverage(GrGLSLFragmentBuilder* f, const char* outputCoverage) const override; 100 void emitShaderCoverage(GrGLSLFragmentBuilder*, const char* outputCoverage) const override;
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D | GrCCPRCubicProcessor.h | 97 void emitShaderCoverage(GrGLSLFragmentBuilder*, const char* outputCoverage) const override; 133 void emitShaderCoverage(GrGLSLFragmentBuilder*, const char* outputCoverage) const override;
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D | GrCCPRCoverageProcessor.h | 184 virtual void emitShaderCoverage(GrGLSLFragmentBuilder*, const char* outputCoverage) const { in emitShaderCoverage() argument 243 const char* outputColor, const char* outputCoverage) const;
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D | GrCCPRCoverageProcessor.cpp | 301 const char* outputColor, const char* outputCoverage) const { in emitCoverage() 316 f->codeAppendf("%s = vec4(1);", outputCoverage); in emitCoverage()
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D | GrCCPRTriangleProcessor.h | 97 void emitShaderCoverage(GrGLSLFragmentBuilder*, const char* outputCoverage) const override;
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/external/skia/src/gpu/ |
D | GrProcessorSet.cpp | 189 GrProcessorAnalysisCoverage outputCoverage; in finalize() local 191 outputCoverage = GrProcessorAnalysisCoverage::kLCD; in finalize() 193 outputCoverage = GrProcessorAnalysisCoverage::kSingleChannel; in finalize() 195 outputCoverage = GrProcessorAnalysisCoverage::kNone; in finalize() 199 this->xpFactory(), colorAnalysis.outputColor(), outputCoverage, caps); in finalize() 235 outputCoverage, isMixedSamples, caps); in finalize()
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/external/skia/src/gpu/glsl/ |
D | GrGLSLPrimitiveProcessor.h | 77 const char* outputCoverage, in EmitArgs() 91 , fOutputCoverage(outputCoverage) in EmitArgs()
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D | GrGLSLProgramBuilder.cpp | 73 SkString* outputCoverage) { in emitAndInstallPrimProc() argument 77 this->nameExpression(outputCoverage, "outputCoverage"); in emitAndInstallPrimProc() 115 outputCoverage->c_str(), in emitAndInstallPrimProc()
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D | GrGLSLProgramBuilder.h | 152 SkString* outputCoverage);
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