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/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceDefinitionUtil.cpp1236 const int outputLocation = (shader->getDefaultBlock().variables[ndx].layout.location == -1) in getFragmentOutputMaxLocation() local
1247 maxOutputLocation = de::max(maxOutputLocation, outputLocation + locationSlotsTaken - 1); in getFragmentOutputMaxLocation()