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Searched refs:overrideSampleCoverage (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.h129 virtual void overrideSampleCoverage(const char* mask) = 0;
171 void overrideSampleCoverage(const char* mask) override;
DGrGLSLFragmentShaderBuilder.cpp158 void GrGLSLFragmentShaderBuilder::overrideSampleCoverage(const char* mask) { in overrideSampleCoverage() function in GrGLSLFragmentShaderBuilder
/external/skia/src/gpu/instanced/
DInstanceProcessor.cpp1409 f->overrideSampleCoverage(earlyAccept); in onEmitCode()
1620 f->overrideSampleCoverage("0"); in acceptOrRejectWholeFragment()
1624 f->overrideSampleCoverage("-1"); in acceptOrRejectWholeFragment()
1631 f->overrideSampleCoverage("0"); in acceptOrRejectWholeFragment()
1656 f->overrideSampleCoverage("0"); in acceptCoverageMask()
1660 f->overrideSampleCoverage(shapeMask); in acceptCoverageMask()
1663 f->overrideSampleCoverage(shapeMask); in acceptCoverageMask()