Home
last modified time | relevance | path

Searched refs:pLockedRect (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dsurface9.c407 D3DLOCKED_RECT *pLockedRect, in NineSurface9_LockRect() argument
417 pLockedRect, pRect, in NineSurface9_LockRect()
427 user_assert(pLockedRect, E_POINTER); in NineSurface9_LockRect()
428 pLockedRect->pBits = NULL; in NineSurface9_LockRect()
483 pLockedRect->Pitch = This->stride_conversion; in NineSurface9_LockRect()
484 pLockedRect->pBits = This->data_conversion + box.y * This->stride_conversion + in NineSurface9_LockRect()
493 pLockedRect->Pitch = This->desc.Width; in NineSurface9_LockRect()
494 pLockedRect->pBits = This->data + box.y * This->desc.Width + box.x; in NineSurface9_LockRect()
496 pLockedRect->Pitch = This->stride; in NineSurface9_LockRect()
497 pLockedRect->pBits = NineSurface9_GetSystemMemPointer(This, in NineSurface9_LockRect()
[all …]
Dtexture9.c278 D3DLOCKED_RECT *pLockedRect, in NineTexture9_LockRect() argument
283 This, Level, pLockedRect, pRect, Flags); in NineTexture9_LockRect()
289 return NineSurface9_LockRect(This->surfaces[Level], pLockedRect, in NineTexture9_LockRect()
Dcubetexture9.c229 D3DLOCKED_RECT *pLockedRect, in NineCubeTexture9_LockRect() argument
236 This, FaceType, Level, pLockedRect, pRect, Flags); in NineCubeTexture9_LockRect()
243 return NineSurface9_LockRect(This->surfaces[s], pLockedRect, pRect, Flags); in NineCubeTexture9_LockRect()
Dtexture9.h64 D3DLOCKED_RECT *pLockedRect,
Dcubetexture9.h66 D3DLOCKED_RECT *pLockedRect,
Dsurface9.h163 D3DLOCKED_RECT *pLockedRect,
Dnine_lock.c459 D3DLOCKED_RECT *pLockedRect, in LockCubeTexture9_LockRect() argument
465 r = NineCubeTexture9_LockRect(This, FaceType, Level, pLockedRect, pRect, Flags); in LockCubeTexture9_LockRect()
2697 D3DLOCKED_RECT *pLockedRect, in LockSurface9_LockRect() argument
2703 r = NineSurface9_LockRect(This, pLockedRect, pRect, Flags); in LockSurface9_LockRect()
2939 D3DLOCKED_RECT *pLockedRect, in LockTexture9_LockRect() argument
2945 r = NineTexture9_LockRect(This, Level, pLockedRect, pRect, Flags); in LockTexture9_LockRect()
/external/mesa3d/include/D3D9/
Dd3d9.h154 …virtual HRESULT WINAPI LockRect(D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect
338 virtual HRESULT WINAPI LockRect(D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags) = 0;
366 …virtual HRESULT WINAPI LockRect(UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD …
706 …Texture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pR…
1474 …HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect…
1604 …HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const…
/external/swiftshader/include/Direct3D/
Dd3d8.h724 …STDMETHOD(LockRect)(THIS_ UINT Level,D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) PU… in DECLARE_INTERFACE_()
878 …STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level,D3DLOCKED_RECT* pLockedRect,CONST R… in DECLARE_INTERFACE_()
1069 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) PURE; in DECLARE_INTERFACE_()