Searched refs:pObject2Bitmap (Results 1 – 3 of 3) sorted by relevance
/external/pdfium/core/fpdfapi/page/ |
D | cpdf_meshstream.cpp | 224 bool CPDF_MeshStream::ReadVertex(const CFX_Matrix& pObject2Bitmap, in ReadVertex() argument 233 vertex->position = pObject2Bitmap.Transform(ReadCoords()); in ReadVertex() 242 bool CPDF_MeshStream::ReadVertexRow(const CFX_Matrix& pObject2Bitmap, in ReadVertexRow() argument 249 vertex[i].position = pObject2Bitmap.Transform(ReadCoords()); in ReadVertexRow()
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D | cpdf_meshstream.h | 53 bool ReadVertex(const CFX_Matrix& pObject2Bitmap, 56 bool ReadVertexRow(const CFX_Matrix& pObject2Bitmap,
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/external/pdfium/core/fpdfapi/render/ |
D | cpdf_renderstatus.cpp | 101 CFX_Matrix* pObject2Bitmap, in DrawAxialShading() argument 135 matrix.SetReverse(*pObject2Bitmap); in DrawAxialShading() 185 CFX_Matrix* pObject2Bitmap, in DrawRadialShading() argument 202 matrix.SetReverse(*pObject2Bitmap); in DrawRadialShading() 317 CFX_Matrix* pObject2Bitmap, in DrawFuncShading() argument 333 matrix.SetReverse(*pObject2Bitmap); in DrawFuncShading() 474 CFX_Matrix* pObject2Bitmap, in DrawFreeGouraudShading() argument 492 if (!stream.ReadVertex(*pObject2Bitmap, &vertex, &flag)) in DrawFreeGouraudShading() 499 if (!stream.ReadVertex(*pObject2Bitmap, &triangle[j], &tflag)) in DrawFreeGouraudShading() 515 CFX_Matrix* pObject2Bitmap, in DrawLatticeGouraudShading() argument [all …]
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