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/external/mesa3d/src/gallium/drivers/swr/
Dswr_shader.cpp413 Value *pPS = &*args++; in CompileFS() local
414 pPS->setName("psCtx"); in CompileFS()
423 Value *pRawAttribs = LOAD(pPS, {0, SWR_PS_CONTEXT_pAttribs}, "pRawAttribs"); in CompileFS()
425 LOAD(pPS, {0, SWR_PS_CONTEXT_pPerspAttribs}, "pPerspAttribs"); in CompileFS()
443 vi = LOAD(pPS, {0, SWR_PS_CONTEXT_vI, PixelPositions_center}, "i"); in CompileFS()
444 vj = LOAD(pPS, {0, SWR_PS_CONTEXT_vJ, PixelPositions_center}, "j"); in CompileFS()
447 vi = LOAD(pPS, {0, SWR_PS_CONTEXT_vI, PixelPositions_centroid}, "i"); in CompileFS()
448 vj = LOAD(pPS, {0, SWR_PS_CONTEXT_vJ, PixelPositions_centroid}, "j"); in CompileFS()
451 vi = LOAD(pPS, {0, SWR_PS_CONTEXT_vI, PixelPositions_sample}, "i"); in CompileFS()
452 vj = LOAD(pPS, {0, SWR_PS_CONTEXT_vJ, PixelPositions_sample}, "j"); in CompileFS()
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