Searched refs:pReturnError (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTPFXParser.cpp | 519 bool CPVRTPFXParser::Parse(CPVRTString * const pReturnError) in Parse() argument 562 …*pReturnError = PVRTStringFromFormattedStr("[HEADER] redefined on line %d\n", m_psContext->pnFileL… in Parse() 567 if(ParseHeader(nLine, nEndLine, pReturnError)) in Parse() 574 …*pReturnError = PVRTStringFromFormattedStr("Missing [/HEADER] tag after [HEADER] on line %d\n", m_… in Parse() 583 if(!ParseTexture(nLine, nEndLine, pReturnError)) in Parse() 588 …*pReturnError = PVRTStringFromFormattedStr("Missing [/TEXTURE] tag after [TEXTURE] on line %d\n", … in Parse() 597 if(!ParseTarget(nLine, nEndLine, pReturnError)) in Parse() 602 …*pReturnError = PVRTStringFromFormattedStr("Missing [/TARGET] tag after [TARGET] on line %d\n", m_… in Parse() 611 …*pReturnError = PVRTStringFromFormattedStr("[TEXTURES] redefined on line %d\n", m_psContext->pnFil… in Parse() 616 if(ParseTextures(nLine, nEndLine, pReturnError)) in Parse() [all …]
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D | PVRTPFXParser.h | 314 EPVRTError ParseFromMemory(const char * const pszScript, CPVRTString * const pReturnError); 324 EPVRTError ParseFromFile(const char * const pszFileName, CPVRTString * const pReturnError); 494 bool Parse( CPVRTString * const pReturnError); 550 bool ParseHeader(int nStartLine, int nEndLine, CPVRTString * const pReturnError); 561 bool ParseTextures(int nStartLine, int nEndLine, CPVRTString * const pReturnError); 571 bool ParseTexture(int nStartLine, int nEndLine, CPVRTString * const pReturnError); 581 bool ParseTarget(int nStartLine, int nEndLine, CPVRTString * const pReturnError); 597 const char* pCaller, CPVRTString * const pReturnError); 610 …bool ParseShader(int nStartLine, int nEndLine, CPVRTString *pReturnError, SPVRTPFXParserShader &sh… 620 …Semantic(SPVRTPFXParserSemantic &semantic, const int nStartLine, CPVRTString * const pReturnError); [all …]
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
D | PVRTShader.cpp | 40 CPVRTString* const pReturnError, in PVRTShaderLoadSourceFromMemory() argument 102 *pReturnError = CPVRTString("Failed to compile shader: ") + pszInfoLog + "\n"; in PVRTShaderLoadSourceFromMemory() 127 CPVRTString* const pReturnError) in PVRTShaderLoadBinaryFromMemory() argument 148 *pReturnError = CPVRTString("Failed to load binary shader\n"); in PVRTShaderLoadBinaryFromMemory() 157 *pReturnError = CPVRTString("Failed to load binary shader\n"); in PVRTShaderLoadBinaryFromMemory() 182 CPVRTString* const pReturnError, in PVRTShaderLoadFromFile() argument 188 *pReturnError = ""; in PVRTShaderLoadFromFile() 200 …emory(ShaderFile.DataPtr(), ShaderFile.Size(), Type, Format, pObject, pReturnError) == PVR_SUCCESS) in PVRTShaderLoadFromFile() 204 *pReturnError += CPVRTString("Failed to open shader ") + pszBinFile + "\n"; in PVRTShaderLoadFromFile() 210 *pReturnError += CPVRTString("Failed to open shader ") + pszSrcFile + "\n"; in PVRTShaderLoadFromFile() [all …]
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D | PVRTPFXParserAPI.cpp | 80 … PVRTPFXEffectDelegate* pDelegate, unsigned int& uiUnknownUniforms, CPVRTString *pReturnError) in Load() argument 116 …*pReturnError += PVRTStringFromFormattedStr("ERROR: Effect '%s' requests non-existent texture: %s\… in Load() 128 if(LoadShadersForEffect(src, pszFileName, pReturnError) != PVR_SUCCESS) in Load() 132 if(RebuildUniformTable(uiUnknownUniforms, pReturnError) != PVR_SUCCESS) in Load() 138 if(LoadTexturesForEffect(pDelegate, pReturnError) != PVR_SUCCESS) in Load() 153 … CPVRTPFXEffect::LoadTexturesForEffect(PVRTPFXEffectDelegate* pDelegate, CPVRTString *pReturnError) in LoadTexturesForEffect() argument 163 …*pReturnError += PVRTStringFromFormattedStr("ERROR: Cannot find texture '%s' in any TEXTURE block.… in LoadTexturesForEffect() 175 …*pReturnError += PVRTStringFromFormattedStr("ERROR: Failed to load texture: %s.\n", pTexDesc->File… in LoadTexturesForEffect() 182 …*pReturnError += PVRTStringFromFormattedStr("ERROR: GL handle for texture '%s' not set!\n", pTexDe… in LoadTexturesForEffect() 199 …oadShadersForEffect(CPVRTPFXParser &src, const char * const pszFileName, CPVRTString *pReturnError) in LoadShadersForEffect() argument [all …]
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D | PVRTPFXParserAPI.h | 110 PVRTPFXEffectDelegate* pDelegate, unsigned int& uiUnknownUniforms, CPVRTString *pReturnError); 169 … SPVRTPFXUniformSemantic* const psUniforms, unsigned int uiNumUniforms, CPVRTString* pReturnError); 178 EPVRTError RemoveUniformSemantic(unsigned int uiSemanticID, CPVRTString* pReturnError); 205 …adShadersForEffect(CPVRTPFXParser &src, const char * const pszFileName, CPVRTString *pReturnError); 212 EPVRTError LoadTexturesForEffect(PVRTPFXEffectDelegate* pDelegate, CPVRTString *pReturnError); 220 EPVRTError RebuildUniformTable(unsigned int& uiUnknownSemantics, CPVRTString* pReturnError);
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D | PVRTShader.h | 36 CPVRTString* const pReturnError, 54 CPVRTString* const pReturnError); 75 CPVRTString* const pReturnError, 94 CPVRTString* const pReturnError);
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