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Searched refs:pStage (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dcore_validation.cpp2734 …ipeline_shader_stage(debug_report_data *report_data, VkPipelineShaderStageCreateInfo const *pStage, in validate_pipeline_shader_stage() argument
2739 auto module_it = shaderModuleMap.find(pStage->module); in validate_pipeline_shader_stage()
2743 auto entrypoint = *out_entrypoint = find_entrypoint(module, pStage->pName, pStage->stage); in validate_pipeline_shader_stage()
2747 "No entrypoint found named `%s` for stage %s", pStage->pName, in validate_pipeline_shader_stage()
2748 string_VkShaderStageFlagBits(pStage->stage))) { in validate_pipeline_shader_stage()
2764 pass &= validate_specialization_offsets(report_data, pStage); in validate_pipeline_shader_stage()
2765 …nt_usage(report_data, &pipelineLayout.push_constant_ranges, module, accessible_ids, pStage->stage); in validate_pipeline_shader_stage()
2784 } else if (~binding->stageFlags & pStage->stage) { in validate_pipeline_shader_stage()
2791 string_VkShaderStageFlagBits(pStage->stage))) { in validate_pipeline_shader_stage()
2816 if (pStage->stage == VK_SHADER_STAGE_FRAGMENT_BIT) { in validate_pipeline_shader_stage()
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