Searched refs:pStencilSample (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | backend.cpp | 711 uint8_t *pStencilSample = pStencilBuffer + RasterTileStencilOffset(sample); in BackendSampleRate() local 754 … psContext.vZ, pDepthSample, vCoverageMask, pStencilSample, &stencilPassMask); in BackendSampleRate() 762 … pDepthSample, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask); in BackendSampleRate() 788 … psContext.vZ, pDepthSample, vCoverageMask, pStencilSample, &stencilPassMask); in BackendSampleRate() 796 … pDepthSample, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask); in BackendSampleRate() 819 … pDepthSample, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask); in BackendSampleRate() 1012 uint8_t * pStencilSample = pStencilBuffer + RasterTileStencilOffset(sample); in BackendPixelRate() local 1015 …pDepthSample, depthMask, coverageMask, pStencilSample, PixelRateZTest.stencilPassMask[coverageSamp… in BackendPixelRate() 1111 uint8_t *pStencilSample = pStencilBuffer + RasterTileStencilOffset(sample); in BackendNullPS() local 1150 … psContext.vZ, pDepthSample, vCoverageMask, pStencilSample, &stencilPassMask); in BackendNullPS() [all …]
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D | backend.h | 574 uint8_t * pStencilSample = pStencilBuffer + RasterTileStencilOffset(sample); 626 pStencilSample, &stencilPassMask[sample]); 633 …pDepthSample, depthPassMask[sample], vCoverageMask[sample], pStencilSample, stencilPassMask[sample…
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