Searched refs:pUserClipBuffer (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | binner.cpp | 386 …ist(PA_STATE& pa, uint32_t primIndex, uint8_t clipDistMask, float *pRecipW, float* pUserClipBuffer) in ProcessUserClipDist() argument 419 *(pUserClipBuffer++) = baryCoeff[e]; in ProcessUserClipDist() 837 desc.pUserClipBuffer = (float*)pArena->Alloc(numClipDist * 3 * sizeof(float)); in BinTriangles() 838 …rClipDist<3>(pa, triIndex, rastState.clipDistanceMask, &desc.pTriBuffer[12], desc.pUserClipBuffer); in BinTriangles() 1188 desc.pUserClipBuffer = (float*)pArena->Alloc(numClipDist * 3 * sizeof(float)); in BinPoints() 1193 desc.pUserClipBuffer[3*i + 0] = 0.0f; in BinPoints() 1194 desc.pUserClipBuffer[3*i + 1] = 0.0f; in BinPoints() 1195 desc.pUserClipBuffer[3*i + 2] = dists[i]; in BinPoints() 1406 desc.pUserClipBuffer = (float*)pArena->Alloc(numClipDist * 2 * sizeof(float)); in BinPostSetupLines() 1407 …ClipDist<2>(pa, primIndex, rastState.clipDistanceMask, &desc.pTriBuffer[12], desc.pUserClipBuffer); in BinPostSetupLines()
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D | context.h | 85 float *pUserClipBuffer; member 98 float *pUserClipBuffer; member
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D | backend.cpp | 430 simdmask ComputeUserClipMask(uint8_t clipMask, float* pUserClipBuffer, simdscalar vI, simdscalar vJ) in ComputeUserClipMask() argument 438 simdscalar vA = _simd_broadcast_ss(pUserClipBuffer++); in ComputeUserClipMask() 439 simdscalar vB = _simd_broadcast_ss(pUserClipBuffer++); in ComputeUserClipMask() 440 simdscalar vC = _simd_broadcast_ss(pUserClipBuffer++); in ComputeUserClipMask() 531 …eMask &= ~ComputeUserClipMask(state.rastState.clipDistanceMask, work.pUserClipBuffer, psContext.vI… in BackendSingleSample() 742 …eMask &= ~ComputeUserClipMask(state.rastState.clipDistanceMask, work.pUserClipBuffer, psContext.vI… in BackendSampleRate() 1142 …eMask &= ~ComputeUserClipMask(state.rastState.clipDistanceMask, work.pUserClipBuffer, psContext.vI… in BackendNullPS()
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D | rasterizer.cpp | 856 triDesc.pUserClipBuffer = workDesc.pUserClipBuffer; in RasterizeTriangle() 1316 newWorkDesc.pUserClipBuffer = workDesc.pUserClipBuffer; in RasterizeTriPoint() 1654 newWorkDesc.pUserClipBuffer = newClipBuffer; in RasterizeLine() 1656 float* pOldBuffer = workDesc.pUserClipBuffer; in RasterizeLine() 1737 float* pOldBuffer = workDesc.pUserClipBuffer; in RasterizeLine()
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D | backend.h | 44 simdmask ComputeUserClipMask(uint8_t clipMask, float* pUserClipBuffer, simdscalar vI, simdscalar vJ… 614 …uint8_t clipMask = ComputeUserClipMask(clipDistanceMask, work.pUserClipBuffer, psContext.vI.sample…
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