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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTBackground.cpp187 GLfloat *pVertexData = 0; in Init() local
198 pVertexData = &afVertexData[0]; in Init()
200 pVertexData = &afVertexDataRotated[0]; in Init()
205 glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 16, pVertexData, GL_STATIC_DRAW); in Init()