Searched refs:parent_object (Results 1 – 3 of 3) sorted by relevance
64 uint64_t parent_object; // Parent object member
128 pNewObjNode->parent_object = reinterpret_cast<const uint64_t &>(command_pool); in AllocateCommandBuffer()148 if (pNode->parent_object != reinterpret_cast<uint64_t &>(command_pool)) { in ValidateCommandBuffer()153 reinterpret_cast<uint64_t>(command_buffer), pNode->parent_object, in ValidateCommandBuffer()178 pNewObjNode->parent_object = reinterpret_cast<uint64_t &>(descriptor_pool); in AllocateDescriptorSet()193 if (pNode->parent_object != reinterpret_cast<uint64_t &>(descriptor_pool)) { in ValidateDescriptorSet()198 reinterpret_cast<uint64_t &>(descriptor_set), pNode->parent_object, in ValidateDescriptorSet()243 pNewObjNode->parent_object = reinterpret_cast<uint64_t &>(swapchain); in CreateSwapchainImageObject()1544 if (pNode->parent_object == reinterpret_cast<uint64_t &>(descriptorPool)) { in ResetDescriptorPool()3428 if (pNode->parent_object == reinterpret_cast<uint64_t &>(swapchain)) { in DestroySwapchainKHR()3486 if (pNode->parent_object == reinterpret_cast<uint64_t &>(descriptorPool)) { in DestroyDescriptorPool()[all …]
2320 Handle<Object> parent_object = v8::Utils::OpenHandle( in FillEdges() local2322 HeapObject* parent = HeapObject::cast(*parent_object); in FillEdges()