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Searched refs:parseStringLiteral (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderLibrary.cpp401 string parseStringLiteral (const char* str);
465 string ShaderParser::parseStringLiteral (const char* str) in parseStringLiteral() function in glu::sl::ShaderParser
1047 valueName = parseStringLiteral(m_curTokenStr.c_str()); in parseValue()
1168 anyExtensionStringList.push_back(parseStringLiteral(m_curTokenStr.c_str())); in parseRequirement()
1180 anyExtensionStringList.push_back(parseStringLiteral(m_curTokenStr.c_str())); in parseRequirement()
1204 limitEnum = getGLEnumFromName(parseStringLiteral(m_curTokenStr.c_str())); in parseRequirement()
1375 description = parseStringLiteral(m_curTokenStr.c_str()); in parseShaderCase()
1576 string description = parseStringLiteral(m_curTokenStr.c_str()); in parseShaderGroup()
1610 importFileName = parseStringLiteral(m_curTokenStr.c_str()); in parseImport()