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Searched refs:pathRenderingSupport (Results 1 – 17 of 17) sorted by relevance

/external/skia/tests/
DGrContextFactoryTest.cpp32 context->caps()->shaderCaps()->pathRenderingSupport());
47 !context->caps()->shaderCaps()->pathRenderingSupport());
/external/skia/src/gpu/gl/
DGrGLVaryingHandler.cpp21 SkASSERT(glPB->gpu()->glCaps().shaderCaps()->pathRenderingSupport() && in addPathProcessingVarying()
DGrGLPathRendering.cpp120 SkASSERT(gpu->caps()->shaderCaps()->pathRenderingSupport()); in onStencilPath()
245 SkASSERT(this->gpu()->glCaps().shaderCaps()->pathRenderingSupport()); in setProjectionMatrix()
DGrGLProgramDataManager.cpp40 SkASSERT(fGpu->glCaps().shaderCaps()->pathRenderingSupport()); in GrGLProgramDataManager()
246 SkASSERT(fGpu->glCaps().shaderCaps()->pathRenderingSupport()); in setPathFragmentInputTransform()
DGrGLProgram.cpp159 SkASSERT(fGpu->glCaps().shaderCaps()->pathRenderingSupport()); in setRenderTargetState()
DGrGLGpu.h55 SkASSERT(glCaps().shaderCaps()->pathRenderingSupport()); in glPathRendering()
DGrGLGpu.cpp252 if (this->glCaps().shaderCaps()->pathRenderingSupport()) { in GrGLGpu()
373 if (this->glCaps().shaderCaps()->pathRenderingSupport()) { in disconnect()
500 if (this->caps()->shaderCaps()->pathRenderingSupport()) { in onResetContext()
DGrGLCaps.cpp1055 this->shaderCaps()->pathRenderingSupport() && in initFSAASupport()
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp202 if (!fGpu->glCaps().shaderCaps()->pathRenderingSupport() || in bindProgramResourceLocations()
242 if (!fGpu->glCaps().shaderCaps()->pathRenderingSupport() || in resolveProgramResourceLocations()
/external/skia/src/gpu/
DGrPathProcessor.cpp131 SkASSERT(caps.pathRenderingSupport()); in createGLSLInstance()
DGrDrawingManager.cpp337 if (useDIF && fContext->caps()->shaderCaps()->pathRenderingSupport() && in makeRenderTargetContext()
DGrContext.cpp632 if (fGpu->caps()->shaderCaps()->pathRenderingSupport()) { in getRecommendedSampleCount()
DGrRenderTargetContext.cpp633 SkASSERT(fRenderTargetContext->caps()->shaderCaps()->pathRenderingSupport()); in stencilPath()
/external/skia/src/gpu/ops/
DGrStencilAndCoverPathRenderer.cpp23 if (caps.shaderCaps()->pathRenderingSupport() && !caps.avoidStencilBuffers()) { in Create()
/external/skia/include/gpu/
DGrShaderCaps.h75 bool pathRenderingSupport() const { return fPathRenderingSupport; } in pathRenderingSupport() function
/external/skia/tools/gpu/
DGrContextFactory.cpp276 if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) { in getContextInfoInternal()
/external/skia/tools/viewer/
DViewer.cpp1064 if (ctx->caps()->shaderCaps()->pathRenderingSupport()) { in drawImGui()
1303 if (ctx->caps()->shaderCaps()->pathRenderingSupport()) { in updateUIState()