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Searched refs:pending_fences (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/intel/vulkan/
Danv_device.c1700 uint32_t pending_fences = fenceCount; in anv_WaitForFences() local
1701 while (pending_fences) { in anv_WaitForFences()
1702 pending_fences = 0; in anv_WaitForFences()
1713 pending_fences++; in anv_WaitForFences()
1744 if (pending_fences && !signaled_fences) { in anv_WaitForFences()
1762 assert(now_pending_fences <= pending_fences); in anv_WaitForFences()
1764 if (now_pending_fences == pending_fences) { in anv_WaitForFences()