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Searched refs:pointSpriteMask (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/
Dswr_state.h66 uint32_t pointSpriteMask; member
Dswr_shader.cpp429 swr_fs->pointSpriteMask = 0; in CompileFS()
521 swr_fs->pointSpriteMask |= (1 << linkedAttrib); in CompileFS()
Dswr_state.cpp1520 backendState.pointSpriteTexCoordMask = ctx->fs->pointSpriteMask; in swr_update_derived()