Searched refs:pos_a (Results 1 – 2 of 2) sorted by relevance
293 const Mesh::Position &pos_a = mesh_.positions_[a]; in add_middle_point() local296 (pos_a.x + pos_b.x) / 2.0f, in add_middle_point()297 (pos_a.y + pos_b.y) / 2.0f, in add_middle_point()298 (pos_a.z + pos_b.z) / 2.0f, in add_middle_point()
795 bool pos_a = (ua >> 63) == 0; in add() local800 if ((pos_a == pos_b) && (pos_a != pos_r)) { in add()801 dst.SetSignedSat(i, pos_a); in add()1202 bool pos_a = (ua >> 63) == 0; in sub() local1207 if ((pos_a != pos_b) && (pos_a != pos_r)) { in sub()1208 dst.SetSignedSat(i, pos_a); in sub()