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Searched refs:position1 (Results 1 – 5 of 5) sorted by relevance

/external/smali/dexlib2/src/main/java/org/jf/dexlib2/analysis/
DClassProto.java645 … private void swap(byte[] fieldTypes, List<Field> fields, int position1, int position2) {
646 byte tempType = fieldTypes[position1];
647 fieldTypes[position1] = fieldTypes[position2];
650 Field tempField = fields.set(position1, fields.get(position2));
/external/deqp/modules/glshared/
DglsTextureBufferCase.cpp264 const tcu::IVec2 position1 = packet.position + tcu::IVec2(1, 0); in shadeFragments() local
269 …const tcu::Vec4 texColor1 = m_texture.getPixel(de::clamp((position1.x() * position1.y()), 0, m_te… in shadeFragments()
/external/pdfium/core/fpdfapi/render/
Dcpdf_renderstatus.cpp418 CFX_PointF& position1 = vertex1.position; in DrawGouraud() local
421 GetScanlineIntersect(y, position1, position2, &inter_x[nIntersects]); in DrawGouraud()
425 FX_FLOAT y_dist = (y - position1.y) / (position2.y - position1.y); in DrawGouraud()
/external/boringssl/src/util/fipstools/
Ddelocate.peg.go368 position1 := position
388 add(ruleAsmFile, position1)
/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp1329 …const tcu::Vec4 position1 = basePosition + tcu::Vec4(deFloatCos(angle), -deFloatSin(angle), 0.0f,… in shadePrimitives() local
1335 output.EmitVertex(position1, 0.0f, &fragColor, packets[packetNdx].primitiveIDIn); in shadePrimitives()
1551 …const tcu::Vec4 position1 = vertex->position + tcu::Vec4(deFloatCos(l_angle+0.1f) * l_radius, … in shadePrimitives() local
1561 output.EmitVertex(position1, 0.0f, &baseColor, packets[packetNdx].primitiveIDIn); in shadePrimitives()