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Searched refs:prePathMatrix (Results 1 – 17 of 17) sorted by relevance

/external/skia/src/gpu/
DGrBlurUtils.cpp264 const SkMatrix* prePathMatrix, in drawPathWithMaskFilter() argument
279 if (prePathMatrix) { in drawPathWithMaskFilter()
282 viewMatrix.preConcat(*prePathMatrix); in drawPathWithMaskFilter()
286 path->transform(*prePathMatrix, result); in drawPathWithMaskFilter()
292 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;) in drawPathWithMaskFilter()
DGrBlurUtils.h40 const SkMatrix* prePathMatrix,
DSkGpuDevice.h81 const SkMatrix* prePathMatrix, bool pathIsMutable) override;
DSkGpuDevice.cpp636 const SkPaint& paint, const SkMatrix* prePathMatrix, in drawPath() argument
639 if (!origSrcPath.isInverseFillType() && !paint.getPathEffect() && !prePathMatrix) { in drawPath()
674 origSrcPath, paint, this->ctm(), prePathMatrix, in drawPath()
/external/skia/src/pdf/
DSkPDFDevice.h82 const SkPaint& paint, const SkMatrix* prePathMatrix,
260 const SkMatrix* prePathMatrix,
267 const SkMatrix* prePathMatrix);
271 const SkMatrix* prePathMatrix = nullptr);
DSkPDFDevice.cpp813 const SkMatrix* prePathMatrix, in drawPath() argument
816 this->cs(), this->ctm(), origPath, srcPaint, prePathMatrix, pathIsMutable); in drawPath()
823 const SkMatrix* prePathMatrix) { in internalDrawPathWithFilter() argument
827 if (prePathMatrix) { in internalDrawPathWithFilter()
828 path.transform(*prePathMatrix, &path); in internalDrawPathWithFilter()
895 const SkMatrix* prePathMatrix, in internalDrawPath() argument
904 this->internalDrawPathWithFilter(clipStack, ctm, origPath, paint, prePathMatrix); in internalDrawPath()
909 if (prePathMatrix) { in internalDrawPath()
915 origPath.transform(*prePathMatrix, pathPtr); in internalDrawPath()
917 matrix.preConcat(*prePathMatrix); in internalDrawPath()
[all …]
/external/skia/src/core/
DSkDraw.h55 const SkMatrix* prePathMatrix, bool pathIsMutable) const { in drawPath() argument
56 this->drawPath(path, paint, prePathMatrix, pathIsMutable, false); in drawPath()
DSkThreadedBMPDevice.h53 void drawPath(const SkPath&, const SkPaint&, const SkMatrix* prePathMatrix,
DSkThreadedBMPDevice.cpp325 const SkMatrix* prePathMatrix, bool pathIsMutable) { in drawPath() argument
329 THREADED_DRAW(drawBounds, drawPath(path, paint, prePathMatrix, false)); in drawPath()
DSkBitmapDevice.h90 void drawPath(const SkPath&, const SkPaint&, const SkMatrix* prePathMatrix,
DSkBitmapDevice.cpp222 const SkPaint& paint, const SkMatrix* prePathMatrix, in drawPath() argument
224 BDDraw(this).drawPath(path, paint, prePathMatrix, pathIsMutable); in drawPath()
DSkDraw.cpp1032 const SkMatrix* prePathMatrix, bool pathIsMutable, in drawPath() argument
1048 if (prePathMatrix) { in drawPath()
1057 pathPtr->transform(*prePathMatrix, result); in drawPath()
1060 tmpMatrix.setConcat(*matrix, *prePathMatrix); in drawPath()
1065 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;) in drawPath()
DSkDevice.h200 const SkMatrix* prePathMatrix = NULL,
/external/skia/src/svg/
DSkSVGDevice.h29 const SkMatrix* prePathMatrix = nullptr,
DSkSVGDevice.cpp661 const SkMatrix* prePathMatrix, bool pathIsMutable) { in drawPath() argument
/external/skia/src/xps/
DSkXPSDevice.h88 const SkMatrix* prePathMatrix = NULL,
DSkXPSDevice.cpp1503 const SkMatrix* prePathMatrix, in drawPath() argument
1520 if (prePathMatrix) { in drawPath()
1526 platonicPath.transform(*prePathMatrix, skeletalPath); in drawPath()
1528 matrix.preConcat(*prePathMatrix); in drawPath()