/external/skia/src/gpu/ |
D | GrBlurUtils.cpp | 264 const SkMatrix* prePathMatrix, in drawPathWithMaskFilter() argument 279 if (prePathMatrix) { in drawPathWithMaskFilter() 282 viewMatrix.preConcat(*prePathMatrix); in drawPathWithMaskFilter() 286 path->transform(*prePathMatrix, result); in drawPathWithMaskFilter() 292 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;) in drawPathWithMaskFilter()
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D | GrBlurUtils.h | 40 const SkMatrix* prePathMatrix,
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D | SkGpuDevice.h | 81 const SkMatrix* prePathMatrix, bool pathIsMutable) override;
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D | SkGpuDevice.cpp | 636 const SkPaint& paint, const SkMatrix* prePathMatrix, in drawPath() argument 639 if (!origSrcPath.isInverseFillType() && !paint.getPathEffect() && !prePathMatrix) { in drawPath() 674 origSrcPath, paint, this->ctm(), prePathMatrix, in drawPath()
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/external/skia/src/pdf/ |
D | SkPDFDevice.h | 82 const SkPaint& paint, const SkMatrix* prePathMatrix, 260 const SkMatrix* prePathMatrix, 267 const SkMatrix* prePathMatrix); 271 const SkMatrix* prePathMatrix = nullptr);
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D | SkPDFDevice.cpp | 813 const SkMatrix* prePathMatrix, in drawPath() argument 816 this->cs(), this->ctm(), origPath, srcPaint, prePathMatrix, pathIsMutable); in drawPath() 823 const SkMatrix* prePathMatrix) { in internalDrawPathWithFilter() argument 827 if (prePathMatrix) { in internalDrawPathWithFilter() 828 path.transform(*prePathMatrix, &path); in internalDrawPathWithFilter() 895 const SkMatrix* prePathMatrix, in internalDrawPath() argument 904 this->internalDrawPathWithFilter(clipStack, ctm, origPath, paint, prePathMatrix); in internalDrawPath() 909 if (prePathMatrix) { in internalDrawPath() 915 origPath.transform(*prePathMatrix, pathPtr); in internalDrawPath() 917 matrix.preConcat(*prePathMatrix); in internalDrawPath() [all …]
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/external/skia/src/core/ |
D | SkDraw.h | 55 const SkMatrix* prePathMatrix, bool pathIsMutable) const { in drawPath() argument 56 this->drawPath(path, paint, prePathMatrix, pathIsMutable, false); in drawPath()
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D | SkThreadedBMPDevice.h | 53 void drawPath(const SkPath&, const SkPaint&, const SkMatrix* prePathMatrix,
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D | SkThreadedBMPDevice.cpp | 325 const SkMatrix* prePathMatrix, bool pathIsMutable) { in drawPath() argument 329 THREADED_DRAW(drawBounds, drawPath(path, paint, prePathMatrix, false)); in drawPath()
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D | SkBitmapDevice.h | 90 void drawPath(const SkPath&, const SkPaint&, const SkMatrix* prePathMatrix,
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D | SkBitmapDevice.cpp | 222 const SkPaint& paint, const SkMatrix* prePathMatrix, in drawPath() argument 224 BDDraw(this).drawPath(path, paint, prePathMatrix, pathIsMutable); in drawPath()
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D | SkDraw.cpp | 1032 const SkMatrix* prePathMatrix, bool pathIsMutable, in drawPath() argument 1048 if (prePathMatrix) { in drawPath() 1057 pathPtr->transform(*prePathMatrix, result); in drawPath() 1060 tmpMatrix.setConcat(*matrix, *prePathMatrix); in drawPath() 1065 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;) in drawPath()
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D | SkDevice.h | 200 const SkMatrix* prePathMatrix = NULL,
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/external/skia/src/svg/ |
D | SkSVGDevice.h | 29 const SkMatrix* prePathMatrix = nullptr,
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D | SkSVGDevice.cpp | 661 const SkMatrix* prePathMatrix, bool pathIsMutable) { in drawPath() argument
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/external/skia/src/xps/ |
D | SkXPSDevice.h | 88 const SkMatrix* prePathMatrix = NULL,
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D | SkXPSDevice.cpp | 1503 const SkMatrix* prePathMatrix, in drawPath() argument 1520 if (prePathMatrix) { in drawPath() 1526 platonicPath.transform(*prePathMatrix, skeletalPath); in drawPath() 1528 matrix.preConcat(*prePathMatrix); in drawPath()
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