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Searched refs:preprocessorSection (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluES3PlusWrapperContext.cpp280 bool preprocessorSection = true; in translateShaderSource() local
284 if (preprocessorSection && !line.empty() && line[0] != '#') in translateShaderSource()
286 preprocessorSection = false; in translateShaderSource()