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Searched refs:preserveLCDText (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/core/
DSkDevice.h302 bool preserveLCDText);
316 bool preserveLCDText, in CreateInfo()
320 , fPixelGeometry(AdjustGeometry(info, tileUsage, geo, preserveLCDText)) in CreateInfo()
DSkDevice.cpp65 bool preserveLCDText) { in AdjustGeometry() argument
73 if (!preserveLCDText) { in AdjustGeometry()
DSkCanvas.cpp1134 const bool preserveLCDText = kOpaque_SkAlphaType == info.alphaType() || in internalSaveLayer() local
1138 preserveLCDText, in internalSaveLayer()