Searched refs:prim_num (Results 1 – 1 of 1) sorted by relevance
169 GLuint prim_num; in vbo_sw_primitive_restart() local240 for (prim_num = 0; prim_num < nr_prims; prim_num++) { in vbo_sw_primitive_restart()241 end_index = prims[prim_num].start + prims[prim_num].count; in vbo_sw_primitive_restart()242 memcpy(&temp_prim, &prims[prim_num], sizeof (temp_prim)); in vbo_sw_primitive_restart()247 if (prims[prim_num].start <= sub_prim->start) { in vbo_sw_primitive_restart()248 temp_prim.start = MAX2(prims[prim_num].start, sub_prim->start); in vbo_sw_primitive_restart()