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/external/mesa3d/src/mesa/vbo/
Dvbo_primitive_restart.c169 GLuint prim_num; in vbo_sw_primitive_restart() local
240 for (prim_num = 0; prim_num < nr_prims; prim_num++) { in vbo_sw_primitive_restart()
241 end_index = prims[prim_num].start + prims[prim_num].count; in vbo_sw_primitive_restart()
242 memcpy(&temp_prim, &prims[prim_num], sizeof (temp_prim)); in vbo_sw_primitive_restart()
247 if (prims[prim_num].start <= sub_prim->start) { in vbo_sw_primitive_restart()
248 temp_prim.start = MAX2(prims[prim_num].start, sub_prim->start); in vbo_sw_primitive_restart()