Searched refs:process_qualifier_constant (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | ast_to_hir.cpp | 2798 if (!process_qualifier_constant(state, loc, "binding", qual->binding, in apply_explicit_binding() 3092 if (!process_qualifier_constant(state, loc, "location", qual->location, in apply_explicit_location() 3230 process_qualifier_constant(state, loc, "index", qual->index, in apply_explicit_location() 3449 if (process_qualifier_constant(state, loc, "component", in apply_layout_qualifier_to_variable() 3491 if (process_qualifier_constant(state, loc, "stream", qual->stream, in apply_layout_qualifier_to_variable() 3500 if (process_qualifier_constant(state, loc, "xfb_buffer", in apply_layout_qualifier_to_variable() 3513 if (process_qualifier_constant(state, loc, "xfb_offset", in apply_layout_qualifier_to_variable() 3524 if (process_qualifier_constant(state, loc, "xfb_stride", in apply_layout_qualifier_to_variable() 4345 process_qualifier_constant(state, "vertices", in handle_tess_ctrl_shader_output_decl() 4607 if (process_qualifier_constant(state, &loc, "binding", in hir() [all …]
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D | ast_type.cpp | 681 if (process_qualifier_constant(state, loc, "xfb_buffer", in push_to_global() 788 ast_layout_expression::process_qualifier_constant(struct _mesa_glsl_parse_state *state, in process_qualifier_constant() function in ast_layout_expression 848 process_qualifier_constant(struct _mesa_glsl_parse_state *state, in process_qualifier_constant() function
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D | ast.h | 378 bool process_qualifier_constant(struct _mesa_glsl_parse_state *state, 1295 process_qualifier_constant(struct _mesa_glsl_parse_state *state,
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D | glsl_parser_extras.cpp | 1705 process_qualifier_constant(state, "xfb_stride", &xfb_stride, in set_shader_inout_layout() 1718 process_qualifier_constant(state, "vertices", &vertices, in set_shader_inout_layout() 1752 process_qualifier_constant(state, "max_vertices", in set_shader_inout_layout() 1782 process_qualifier_constant(state, "invocations", in set_shader_inout_layout()
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