Searched refs:pszStart (Results 1 – 1 of 1) sorted by relevance
1998 const char* pszStart = c_pszCursor-1; in ParseTextureFlags() local1999 while(pszStart != c_pszRemainingLine && *pszStart != ' ') pszStart--; in ParseTextureFlags()2000 pszStart++; // Escape the space. in ParseTextureFlags()2001 unsigned int uiNumChars = (unsigned int) ((c_pszCursor-1) - pszStart); in ParseTextureFlags()2002 strncpy(szBuffer, pszStart, uiNumChars); in ParseTextureFlags()