/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv20_context.c | 42 struct nouveau_pushbuf *push = context_push(ctx); in nv20_clear() local 48 nouveau_pushbuf_bufctx(push, nctx->hw.bufctx); in nv20_clear() 49 if (nouveau_pushbuf_validate(push)) { in nv20_clear() 50 nouveau_pushbuf_bufctx(push, NULL); in nv20_clear() 67 BEGIN_NV04(push, NV20_3D(CLEAR_VALUE), 1); in nv20_clear() 68 PUSH_DATA (push, pack_rgba_clamp_f(s->format, ctx->Color.ClearColor.f)); in nv20_clear() 82 BEGIN_NV04(push, NV20_3D(CLEAR_DEPTH_VALUE), 1); in nv20_clear() 83 PUSH_DATA (push, pack_zs_f(s->format, ctx->Depth.Clear, in nv20_clear() 89 BEGIN_NV04(push, NV20_3D(CLEAR_BUFFERS), 1); in nv20_clear() 90 PUSH_DATA (push, clear); in nv20_clear() [all …]
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D | nv10_context.c | 147 struct nouveau_pushbuf *push = context_push(ctx); in nv17_zclear() local 154 BEGIN_NV04(push, NV17_3D(HIERZ_FILL_VALUE), 1); in nv17_zclear() 155 PUSH_DATA (push, pack_zs_f(s->format, ctx->Depth.Clear, 0)); in nv17_zclear() 156 BEGIN_NV04(push, NV17_3D(HIERZ_BUFFER_CLEAR), 1); in nv17_zclear() 157 PUSH_DATA (push, 1); in nv17_zclear() 176 struct nouveau_pushbuf *push = context_push(ctx); in nv10_clear() local 180 nouveau_pushbuf_bufctx(push, nctx->hw.bufctx); in nv10_clear() 181 if (nouveau_pushbuf_validate(push)) { in nv10_clear() 182 nouveau_pushbuf_bufctx(push, NULL); in nv10_clear() 196 nouveau_pushbuf_bufctx(push, NULL); in nv10_clear() [all …]
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D | nv10_state_raster.c | 40 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_alpha_func() local 42 BEGIN_NV04(push, NV10_3D(ALPHA_FUNC_ENABLE), 1); in nv10_emit_alpha_func() 43 PUSH_DATAb(push, ctx->Color.AlphaEnabled); in nv10_emit_alpha_func() 45 BEGIN_NV04(push, NV10_3D(ALPHA_FUNC_FUNC), 2); in nv10_emit_alpha_func() 46 PUSH_DATA (push, nvgl_comparison_op(ctx->Color.AlphaFunc)); in nv10_emit_alpha_func() 47 PUSH_DATA (push, FLOAT_TO_UBYTE(ctx->Color.AlphaRef)); in nv10_emit_alpha_func() 53 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_blend_color() local 55 BEGIN_NV04(push, NV10_3D(BLEND_COLOR), 1); in nv10_emit_blend_color() 56 PUSH_DATA (push, FLOAT_TO_UBYTE(ctx->Color.BlendColor[3]) << 24 | in nv10_emit_blend_color() 65 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_blend_equation() local [all …]
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D | nv04_surface.c | 203 struct nouveau_pushbuf *push = context_push(ctx); in nv04_surface_copy_swizzle() local 219 BEGIN_NV04(push, NV01_SUBC(SURF, OBJECT), 1); in nv04_surface_copy_swizzle() 220 PUSH_DATA (push, swzsurf->handle); in nv04_surface_copy_swizzle() 229 if (nouveau_pushbuf_space(push, 64, 4, 0) || in nv04_surface_copy_swizzle() 230 nouveau_pushbuf_refn (push, refs, 2)) in nv04_surface_copy_swizzle() 233 BEGIN_NV04(push, NV04_SSWZ(DMA_IMAGE), 1); in nv04_surface_copy_swizzle() 234 PUSH_DATA (push, fifo->vram); in nv04_surface_copy_swizzle() 235 BEGIN_NV04(push, NV04_SSWZ(FORMAT), 2); in nv04_surface_copy_swizzle() 236 PUSH_DATA (push, swzsurf_format(dst->format) | in nv04_surface_copy_swizzle() 239 PUSH_RELOC(push, dst->bo, dst->offset, NOUVEAU_BO_LOW, 0, 0); in nv04_surface_copy_swizzle() [all …]
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D | nv10_state_polygon.c | 37 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_cull_face() local 40 BEGIN_NV04(push, NV10_3D(CULL_FACE_ENABLE), 1); in nv10_emit_cull_face() 41 PUSH_DATAb(push, ctx->Polygon.CullFlag); in nv10_emit_cull_face() 43 BEGIN_NV04(push, NV10_3D(CULL_FACE), 1); in nv10_emit_cull_face() 44 PUSH_DATA (push, (mode == GL_FRONT ? NV10_3D_CULL_FACE_FRONT : in nv10_emit_cull_face() 52 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_front_face() local 54 BEGIN_NV04(push, NV10_3D(FRONT_FACE), 1); in nv10_emit_front_face() 55 PUSH_DATA (push, ctx->Polygon.FrontFace == GL_CW ? in nv10_emit_front_face() 62 struct nouveau_pushbuf *push = context_push(ctx); in nv10_emit_line_mode() local 66 BEGIN_NV04(push, NV10_3D(LINE_WIDTH), 1); in nv10_emit_line_mode() [all …]
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/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_compute.c | 31 struct nouveau_pushbuf *push) in nvc0_screen_compute_setup() argument 58 BEGIN_NVC0(push, SUBC_CP(NV01_SUBCHAN_OBJECT), 1); in nvc0_screen_compute_setup() 59 PUSH_DATA (push, screen->compute->oclass); in nvc0_screen_compute_setup() 62 BEGIN_NVC0(push, NVC0_CP(MP_LIMIT), 1); in nvc0_screen_compute_setup() 63 PUSH_DATA (push, screen->mp_count); in nvc0_screen_compute_setup() 64 BEGIN_NVC0(push, NVC0_CP(CALL_LIMIT_LOG), 1); in nvc0_screen_compute_setup() 65 PUSH_DATA (push, 0xf); in nvc0_screen_compute_setup() 67 BEGIN_NVC0(push, SUBC_CP(0x02a0), 1); in nvc0_screen_compute_setup() 68 PUSH_DATA (push, 0x8000); in nvc0_screen_compute_setup() 71 BEGIN_NVC0(push, SUBC_CP(0x02c4), 1); in nvc0_screen_compute_setup() [all …]
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D | nve4_compute.c | 37 struct nouveau_pushbuf *push) in nve4_screen_compute_setup() argument 72 BEGIN_NVC0(push, SUBC_CP(NV01_SUBCHAN_OBJECT), 1); in nve4_screen_compute_setup() 73 PUSH_DATA (push, screen->compute->oclass); in nve4_screen_compute_setup() 75 BEGIN_NVC0(push, NVE4_CP(TEMP_ADDRESS_HIGH), 2); in nve4_screen_compute_setup() 76 PUSH_DATAh(push, screen->tls->offset); in nve4_screen_compute_setup() 77 PUSH_DATA (push, screen->tls->offset); in nve4_screen_compute_setup() 82 BEGIN_NVC0(push, NVE4_CP(MP_TEMP_SIZE_HIGH(0)), 3); in nve4_screen_compute_setup() 83 PUSH_DATAh(push, screen->tls->size / screen->mp_count); in nve4_screen_compute_setup() 84 PUSH_DATA (push, (screen->tls->size / screen->mp_count) & ~0x7fff); in nve4_screen_compute_setup() 85 PUSH_DATA (push, 0xff); in nve4_screen_compute_setup() [all …]
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D | nvc0_screen.c | 561 struct nouveau_pushbuf *push = screen->base.pushbuf; in nvc0_graph_set_macro() local 567 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2); in nvc0_graph_set_macro() 568 PUSH_DATA (push, (m - 0x3800) / 8); in nvc0_graph_set_macro() 569 PUSH_DATA (push, pos); in nvc0_graph_set_macro() 570 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1); in nvc0_graph_set_macro() 571 PUSH_DATA (push, pos); in nvc0_graph_set_macro() 572 PUSH_DATAp(push, data, size); in nvc0_graph_set_macro() 578 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class) in nvc0_magic_3d_init() argument 580 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1); in nvc0_magic_3d_init() 581 PUSH_DATA (push, 0xff); in nvc0_magic_3d_init() [all …]
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D | nvc0_state_validate.c | 12 struct nouveau_pushbuf *push = nvc0->base.pushbuf; 32 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); 33 PUSH_DATA (push, 0); 34 BEGIN_NVC0(push, NVC0_3D(ZCULL_ADDRESS_HIGH), 2); 35 PUSH_DATAh(push, bo->offset + offset); 36 PUSH_DATA (push, bo->offset + offset); 38 BEGIN_NVC0(push, NVC0_3D(ZCULL_LIMIT_HIGH), 2); 39 PUSH_DATAh(push, bo->offset + offset); 40 PUSH_DATA (push, bo->offset + offset); 41 BEGIN_NVC0(push, SUBC_3D(0x07e0), 2); [all …]
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D | nvc0_vbo.c | 173 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_set_constant_vertex_attrib() local 184 PUSH_SPACE(push, 6); in nvc0_set_constant_vertex_attrib() 185 BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 5); in nvc0_set_constant_vertex_attrib() 186 dst = &push->cur[1]; in nvc0_set_constant_vertex_attrib() 199 push->cur[0] = mode; in nvc0_set_constant_vertex_attrib() 200 push->cur += 5; in nvc0_set_constant_vertex_attrib() 234 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_update_user_vbufs() local 238 PUSH_SPACE(push, nvc0->vertex->num_elements * 8); in nvc0_update_user_vbufs() 265 BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5); in nvc0_update_user_vbufs() 266 PUSH_DATA (push, i); in nvc0_update_user_vbufs() [all …]
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D | nvc0_shader_state.c | 70 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_vertprog_validate() local 77 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(1)), 2); in nvc0_vertprog_validate() 78 PUSH_DATA (push, 0x11); in nvc0_vertprog_validate() 79 PUSH_DATA (push, vp->code_base); in nvc0_vertprog_validate() 80 BEGIN_NVC0(push, NVC0_3D(SP_GPR_ALLOC(1)), 1); in nvc0_vertprog_validate() 81 PUSH_DATA (push, vp->num_gprs); in nvc0_vertprog_validate() 90 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_fragprog_validate() local 132 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1); in nvc0_fragprog_validate() 133 PUSH_DATA (push, hwflatshade ? NVC0_3D_SHADE_MODEL_FLAT : in nvc0_fragprog_validate() 147 IMMED_NVC0(push, NVC0_3D(FORCE_EARLY_FRAGMENT_TESTS), fp->fp.early_z); in nvc0_fragprog_validate() [all …]
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D | nvc0_transfer.c | 20 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_m2mf_transfer_rect() local 34 nouveau_pushbuf_bufctx(push, bctx); in nvc0_m2mf_transfer_rect() 35 nouveau_pushbuf_validate(push); in nvc0_m2mf_transfer_rect() 38 BEGIN_NVC0(push, NVC0_M2MF(TILING_MODE_IN), 5); in nvc0_m2mf_transfer_rect() 39 PUSH_DATA (push, src->tile_mode); in nvc0_m2mf_transfer_rect() 40 PUSH_DATA (push, src->width * cpp); in nvc0_m2mf_transfer_rect() 41 PUSH_DATA (push, src->height); in nvc0_m2mf_transfer_rect() 42 PUSH_DATA (push, src->depth); in nvc0_m2mf_transfer_rect() 43 PUSH_DATA (push, src->z); in nvc0_m2mf_transfer_rect() 47 BEGIN_NVC0(push, NVC0_M2MF(PITCH_IN), 1); in nvc0_m2mf_transfer_rect() [all …]
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D | nvc0_query_hw.c | 74 nvc0_hw_query_get(struct nouveau_pushbuf *push, struct nvc0_query *q, in nvc0_hw_query_get() argument 81 PUSH_SPACE(push, 5); in nvc0_hw_query_get() 82 PUSH_REFN (push, hq->bo, NOUVEAU_BO_GART | NOUVEAU_BO_WR); in nvc0_hw_query_get() 83 BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4); in nvc0_hw_query_get() 84 PUSH_DATAh(push, hq->bo->offset + offset); in nvc0_hw_query_get() 85 PUSH_DATA (push, hq->bo->offset + offset); in nvc0_hw_query_get() 86 PUSH_DATA (push, hq->sequence); in nvc0_hw_query_get() 87 PUSH_DATA (push, get); in nvc0_hw_query_get() 133 struct nouveau_pushbuf *push = nvc0->base.pushbuf; in nvc0_hw_begin_query() local 162 nvc0_hw_query_get(push, q, 0x10, 0x0100f002); in nvc0_hw_begin_query() [all …]
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/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_compute.c | 34 struct nouveau_pushbuf *push) in nv50_screen_compute_setup() argument 70 BEGIN_NV04(push, SUBC_CP(NV01_SUBCHAN_OBJECT), 1); in nv50_screen_compute_setup() 71 PUSH_DATA (push, screen->compute->handle); in nv50_screen_compute_setup() 73 BEGIN_NV04(push, NV50_CP(UNK02A0), 1); in nv50_screen_compute_setup() 74 PUSH_DATA (push, 1); in nv50_screen_compute_setup() 75 BEGIN_NV04(push, NV50_CP(DMA_STACK), 1); in nv50_screen_compute_setup() 76 PUSH_DATA (push, fifo->vram); in nv50_screen_compute_setup() 77 BEGIN_NV04(push, NV50_CP(STACK_ADDRESS_HIGH), 2); in nv50_screen_compute_setup() 78 PUSH_DATAh(push, screen->stack_bo->offset); in nv50_screen_compute_setup() 79 PUSH_DATA (push, screen->stack_bo->offset); in nv50_screen_compute_setup() [all …]
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D | nv50_screen.c | 495 struct nouveau_pushbuf *push = screen->base.pushbuf; in nv50_screen_fence_emit() local 500 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5); in nv50_screen_fence_emit() 501 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4)); in nv50_screen_fence_emit() 502 PUSH_DATAh(push, screen->fence.bo->offset); in nv50_screen_fence_emit() 503 PUSH_DATA (push, screen->fence.bo->offset); in nv50_screen_fence_emit() 504 PUSH_DATA (push, *sequence); in nv50_screen_fence_emit() 505 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 | in nv50_screen_fence_emit() 522 struct nouveau_pushbuf *push = screen->base.pushbuf; in nv50_screen_init_hwctx() local 528 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1); in nv50_screen_init_hwctx() 529 PUSH_DATA (push, screen->m2mf->handle); in nv50_screen_init_hwctx() [all …]
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D | nv50_state_validate.c | 7 nv50_fb_set_null_rt(struct nouveau_pushbuf *push, unsigned i) in nv50_fb_set_null_rt() argument 9 BEGIN_NV04(push, NV50_3D(RT_ADDRESS_HIGH(i)), 4); in nv50_fb_set_null_rt() 10 PUSH_DATA (push, 0); in nv50_fb_set_null_rt() 11 PUSH_DATA (push, 0); in nv50_fb_set_null_rt() 12 PUSH_DATA (push, 0); in nv50_fb_set_null_rt() 13 PUSH_DATA (push, 0); in nv50_fb_set_null_rt() 14 BEGIN_NV04(push, NV50_3D(RT_HORIZ(i)), 2); in nv50_fb_set_null_rt() 15 PUSH_DATA (push, 64); in nv50_fb_set_null_rt() 16 PUSH_DATA (push, 0); in nv50_fb_set_null_rt() 22 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_validate_fb() local [all …]
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D | nv50_surface.c | 82 nv50_2d_texture_set(struct nouveau_pushbuf *push, int dst, in nv50_2d_texture_set() argument 115 BEGIN_NV04(push, SUBC_2D(mthd), 2); in nv50_2d_texture_set() 116 PUSH_DATA (push, format); in nv50_2d_texture_set() 117 PUSH_DATA (push, 1); in nv50_2d_texture_set() 118 BEGIN_NV04(push, SUBC_2D(mthd + 0x14), 5); in nv50_2d_texture_set() 119 PUSH_DATA (push, mt->level[level].pitch); in nv50_2d_texture_set() 120 PUSH_DATA (push, width); in nv50_2d_texture_set() 121 PUSH_DATA (push, height); in nv50_2d_texture_set() 122 PUSH_DATAh(push, mt->base.address + offset); in nv50_2d_texture_set() 123 PUSH_DATA (push, mt->base.address + offset); in nv50_2d_texture_set() [all …]
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D | nv50_vbo.c | 143 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_emit_vtxattr() local 164 BEGIN_NV04(push, NV50_3D(VTX_ATTR_4F_X(attr)), 4); in nv50_emit_vtxattr() 165 PUSH_DATAf(push, v[0]); in nv50_emit_vtxattr() 166 PUSH_DATAf(push, v[1]); in nv50_emit_vtxattr() 167 PUSH_DATAf(push, v[2]); in nv50_emit_vtxattr() 168 PUSH_DATAf(push, v[3]); in nv50_emit_vtxattr() 171 BEGIN_NV04(push, NV50_3D(VTX_ATTR_3F_X(attr)), 3); in nv50_emit_vtxattr() 172 PUSH_DATAf(push, v[0]); in nv50_emit_vtxattr() 173 PUSH_DATAf(push, v[1]); in nv50_emit_vtxattr() 174 PUSH_DATAf(push, v[2]); in nv50_emit_vtxattr() [all …]
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D | nv50_shader_state.c | 37 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_constbufs_validate() local 67 BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1); in nv50_constbufs_validate() 68 PUSH_DATA (push, (b << 12) | (i << 8) | p | 1); in nv50_constbufs_validate() 73 PUSH_SPACE(push, nr + 3); in nv50_constbufs_validate() 74 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1); in nv50_constbufs_validate() 75 PUSH_DATA (push, (start << 8) | b); in nv50_constbufs_validate() 76 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), nr); in nv50_constbufs_validate() 77 PUSH_DATAp(push, &nv50->constbuf[s][0].u.data[start * 4], nr); in nv50_constbufs_validate() 91 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3); in nv50_constbufs_validate() 92 PUSH_DATAh(push, res->address + nv50->constbuf[s][i].offset); in nv50_constbufs_validate() [all …]
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D | nv50_transfer.c | 60 struct nouveau_pushbuf *push = nv50->base.pushbuf; in nv50_m2mf_transfer_rect() local 73 nouveau_pushbuf_bufctx(push, bctx); in nv50_m2mf_transfer_rect() 74 nouveau_pushbuf_validate(push); in nv50_m2mf_transfer_rect() 77 BEGIN_NV04(push, NV50_M2MF(LINEAR_IN), 6); in nv50_m2mf_transfer_rect() 78 PUSH_DATA (push, 0); in nv50_m2mf_transfer_rect() 79 PUSH_DATA (push, src->tile_mode); in nv50_m2mf_transfer_rect() 80 PUSH_DATA (push, src->width * cpp); in nv50_m2mf_transfer_rect() 81 PUSH_DATA (push, src->height); in nv50_m2mf_transfer_rect() 82 PUSH_DATA (push, src->depth); in nv50_m2mf_transfer_rect() 83 PUSH_DATA (push, src->z); in nv50_m2mf_transfer_rect() [all …]
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/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_transfer.c | 90 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_transfer_rect_vertprog() local 92 BEGIN_NV04(push, NV30_3D(VP_UPLOAD_FROM_ID), 1); in nv30_transfer_rect_vertprog() 93 PUSH_DATA (push, vp->start); in nv30_transfer_rect_vertprog() 94 BEGIN_NV04(push, NV30_3D(VP_UPLOAD_INST(0)), 4); in nv30_transfer_rect_vertprog() 95 PUSH_DATA (push, 0x401f9c6c); /* mov o[hpos], a[0]; */ in nv30_transfer_rect_vertprog() 96 PUSH_DATA (push, 0x0040000d); in nv30_transfer_rect_vertprog() 97 PUSH_DATA (push, 0x8106c083); in nv30_transfer_rect_vertprog() 98 PUSH_DATA (push, 0x6041ff80); in nv30_transfer_rect_vertprog() 99 BEGIN_NV04(push, NV30_3D(VP_UPLOAD_INST(0)), 4); in nv30_transfer_rect_vertprog() 100 PUSH_DATA (push, 0x401f9c6c); /* mov o[tex0], a[8]; end; */ in nv30_transfer_rect_vertprog() [all …]
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D | nv30_state_validate.c | 40 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_validate_fb() local 100 if (!PUSH_SPACE(push, 64)) in nv30_validate_fb() 102 PUSH_RESET(push, BUFCTX_FB); in nv30_validate_fb() 104 BEGIN_NV04(push, SUBC_3D(0x1da4), 1); in nv30_validate_fb() 105 PUSH_DATA (push, 0); in nv30_validate_fb() 106 BEGIN_NV04(push, NV30_3D(RT_HORIZ), 3); in nv30_validate_fb() 107 PUSH_DATA (push, w << 16); in nv30_validate_fb() 108 PUSH_DATA (push, h << 16); in nv30_validate_fb() 109 PUSH_DATA (push, rt_format); in nv30_validate_fb() 110 BEGIN_NV04(push, NV30_3D(VIEWPORT_TX_ORIGIN), 4); in nv30_validate_fb() [all …]
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D | nv30_clear.c | 57 struct nouveau_pushbuf *push = nv30->base.pushbuf; in nv30_clear() local 78 BEGIN_NV04(push, NV30_3D(STENCIL_ENABLE(0)), 2); in nv30_clear() 79 PUSH_DATA (push, 0); in nv30_clear() 80 PUSH_DATA (push, 0x000000ff); in nv30_clear() 87 BEGIN_NV04(push, NV30_3D(CLEAR_DEPTH_VALUE), 3); in nv30_clear() 88 PUSH_DATA (push, zeta); in nv30_clear() 89 PUSH_DATA (push, colr); in nv30_clear() 90 PUSH_DATA (push, mode); in nv30_clear() 93 BEGIN_NV04(push, NV30_3D(CLEAR_DEPTH_VALUE), 3); in nv30_clear() 94 PUSH_DATA (push, zeta); in nv30_clear() [all …]
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/external/skia/tests/ |
D | PDFGlyphsToUnicodeTest.cpp | 41 glyphToUnicode.push(0); // 0 in DEF_TEST() 42 glyphToUnicode.push(0); // 1 in DEF_TEST() 43 glyphToUnicode.push(0); // 2 in DEF_TEST() 44 glyphsInSubset.push(3); in DEF_TEST() 45 glyphToUnicode.push(0x20); // 3 in DEF_TEST() 46 glyphsInSubset.push(4); in DEF_TEST() 47 glyphToUnicode.push(0x25); // 4 in DEF_TEST() 48 glyphsInSubset.push(5); in DEF_TEST() 49 glyphToUnicode.push(0x27); // 5 in DEF_TEST() 50 glyphsInSubset.push(6); in DEF_TEST() [all …]
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D | InsetConvexPolyTest.cpp | 38 *rrectPoly.push() = SkPoint::Make(-100, 55); in DEF_TEST() 39 *rrectPoly.push() = SkPoint::Make(100, 55); in DEF_TEST() 40 *rrectPoly.push() = SkPoint::Make(100 + 2.5f, 50 + 4.330127f); in DEF_TEST() 41 *rrectPoly.push() = SkPoint::Make(100 + 3.535534f, 50 + 3.535534f); in DEF_TEST() 42 *rrectPoly.push() = SkPoint::Make(100 + 4.330127f, 50 + 2.5f); in DEF_TEST() 43 *rrectPoly.push() = SkPoint::Make(105, 50); in DEF_TEST() 44 *rrectPoly.push() = SkPoint::Make(105, -50); in DEF_TEST() 45 *rrectPoly.push() = SkPoint::Make(100 + 4.330127f, -50 - 2.5f); in DEF_TEST() 46 *rrectPoly.push() = SkPoint::Make(100 + 3.535534f, -50 - 3.535534f); in DEF_TEST() 47 *rrectPoly.push() = SkPoint::Make(100 + 2.5f, -50 - 4.330127f); in DEF_TEST() [all …]
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