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Searched refs:px3 (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/core/
DSkLinearBitmapPipeline_sample.h172 Sk4i xs, Sk4i ys, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3) const { in get4Pixels() argument
173 fPixelAccessor->get4Pixels(xs, ys, px0, px1, px2, px3); in get4Pixels()
177 const void* src, int index, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3) const { in get4Pixels() argument
178 fPixelAccessor->get4Pixels(src, index, px0, px1, px2, px3); in get4Pixels()
225 Sk4i xs, Sk4i ys, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3) const override { in get4Pixels() argument
230 *px3 = this->getPixelAt(bufferLoc[3]); in get4Pixels()
234 const void* src, int index, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3) const override { in get4Pixels() argument
238 *px3 = this->getPixelFromRow(src, index + 3); in get4Pixels()
270 Sk4f px0, px1, px2, px3; in src_strategy_blend() local
271 strategy->get4Pixels(row, ix, &px0, &px1, &px2, &px3); in src_strategy_blend()
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DSkLinearBitmapPipeline_core.h243 Sk4i xs, Sk4i ys, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3) const = 0;
246 const void* src, int index, Sk4f* px0, Sk4f* px1, Sk4f* px2, Sk4f* px3) const = 0;
/external/llvm/test/Transforms/SLPVectorizer/X86/
Dinsertvalue.ll54 %px3 = getelementptr inbounds [4 x float], [4 x float]* %2, i64 0, i64 3
55 %x3 = load float, float* %px3, align 4