Home
last modified time | relevance | path

Searched refs:qIn (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTQuaternionF.cpp77 const PVRTQUATERNIONf &qIn, in PVRTMatrixQuaternionToAxisAngleF() argument
85 fCosAngle = qIn.w; in PVRTMatrixQuaternionToAxisAngleF()
95 vAxis.x = qIn.x / fSinAngle; in PVRTMatrixQuaternionToAxisAngleF()
96 vAxis.y = qIn.y / fSinAngle; in PVRTMatrixQuaternionToAxisAngleF()
97 vAxis.z = qIn.z / fSinAngle; in PVRTMatrixQuaternionToAxisAngleF()
DPVRTQuaternionX.cpp78 const PVRTQUATERNIONx &qIn, in PVRTMatrixQuaternionToAxisAngleX() argument
86 fCosAngle = qIn.w; in PVRTMatrixQuaternionToAxisAngleX()
98 vAxis.x = PVRTXDIV(qIn.x, fSinAngle); in PVRTMatrixQuaternionToAxisAngleX()
99 vAxis.y = PVRTXDIV(qIn.y, fSinAngle); in PVRTMatrixQuaternionToAxisAngleX()
100 vAxis.z = PVRTXDIV(qIn.z, fSinAngle); in PVRTMatrixQuaternionToAxisAngleX()
DPVRTQuaternion.h117 const PVRTQUATERNIONf &qIn,
130 const PVRTQUATERNIONx &qIn,