Searched refs:quadClr0 (Results 1 – 2 of 2) sorted by relevance
249 const Vec4 quadClr0 (0.0f, 0.0f, 0.0f, 0.0f); in drawAndCheckGradient() local265 quad.color[0] = quadClr0; in drawAndCheckGradient()266 quad.color[1] = isVerticallyIncreasing ? quadClr1 : quadClr0; in drawAndCheckGradient()267 quad.color[2] = isVerticallyIncreasing ? quadClr0 : quadClr1; in drawAndCheckGradient()290 const Vec4 inputClr = (1.0f-inputF)*quadClr0 + inputF*quadClr1; in drawAndCheckGradient()