Searched refs:quadVertices (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/ops/ |
D | GrMSAAPathRenderer.cpp | 443 MSAAQuadVertices::Vertex* quadVertices = (MSAAQuadVertices::Vertex*) in onPrepareDraws() local 446 memcpy(quadVertices, quads.vertices, quadVertexStride * quadVertexOffset); in onPrepareDraws()
|
/external/deqp/modules/gles2/functional/ |
D | es2fVertexTextureTests.cpp | 247 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) }; in PosTexCoordQuadGrid() local 251 for (int i = 0; i < DE_LENGTH_OF_ARRAY(quadVertices); i++) in PosTexCoordQuadGrid() 252 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f); in PosTexCoordQuadGrid()
|
/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | demo.c | 560 static const GLfloat quadVertices[] = { in createFadeQuad() local 577 result->vertexArray[i] = quadVertices[i]; in createFadeQuad()
|
/external/deqp/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 296 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) }; in PosTexCoordQuadGrid() local 300 for (int i = 0; i < DE_LENGTH_OF_ARRAY(quadVertices); i++) in PosTexCoordQuadGrid() 301 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f); in PosTexCoordQuadGrid()
|