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Searched refs:quadVertices (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/ops/
DGrMSAAPathRenderer.cpp443 MSAAQuadVertices::Vertex* quadVertices = (MSAAQuadVertices::Vertex*) in onPrepareDraws() local
446 memcpy(quadVertices, quads.vertices, quadVertexStride * quadVertexOffset); in onPrepareDraws()
/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp247 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) }; in PosTexCoordQuadGrid() local
251 for (int i = 0; i < DE_LENGTH_OF_ARRAY(quadVertices); i++) in PosTexCoordQuadGrid()
252 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f); in PosTexCoordQuadGrid()
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Ddemo.c560 static const GLfloat quadVertices[] = { in createFadeQuad() local
577 result->vertexArray[i] = quadVertices[i]; in createFadeQuad()
/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp296 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) }; in PosTexCoordQuadGrid() local
300 for (int i = 0; i < DE_LENGTH_OF_ARRAY(quadVertices); i++) in PosTexCoordQuadGrid()
301 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f); in PosTexCoordQuadGrid()