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Searched refs:queryArg (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fSSBOLayoutCase.cpp1374 const deUint32 queryArg = GL_ACTIVE_VARIABLES; in getGLBufferLayout() local
1378 …gl.getProgramResourceiv(program, GL_SHADER_STORAGE_BLOCK, (deUint32)blockNdx, 1, &queryArg, numBlo… in getGLBufferLayout()