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/external/deqp/modules/gles31/functional/
Des31fSeparateShaderTests.cpp1463 GLint queryFrg = 0; in testPipelineQueryPrograms() local
1469 LOG_CALL(GLU_CHECK_CALL(glGetProgramPipelineiv(pipeName, GL_FRAGMENT_SHADER, &queryFrg))); in testPipelineQueryPrograms()
1470 m_status.check(GLuint(queryFrg) == pipeline.getFragmentProgram().getProgramName(), in testPipelineQueryPrograms()