Searched refs:queryFrg (Results 1 – 1 of 1) sorted by relevance
1463 GLint queryFrg = 0; in testPipelineQueryPrograms() local1469 LOG_CALL(GLU_CHECK_CALL(glGetProgramPipelineiv(pipeName, GL_FRAGMENT_SHADER, &queryFrg))); in testPipelineQueryPrograms()1470 m_status.check(GLuint(queryFrg) == pipeline.getFragmentProgram().getProgramName(), in testPipelineQueryPrograms()