Searched refs:queryVtx (Results 1 – 1 of 1) sorted by relevance
1462 GLint queryVtx = 0; in testPipelineQueryPrograms() local1465 LOG_CALL(GLU_CHECK_CALL(glGetProgramPipelineiv(pipeName, GL_VERTEX_SHADER, &queryVtx))); in testPipelineQueryPrograms()1466 m_status.check(GLuint(queryVtx) == pipeline.getVertexProgram().getProgramName(), in testPipelineQueryPrograms()