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/external/deqp/modules/gles31/functional/
Des31fSeparateShaderTests.cpp1462 GLint queryVtx = 0; in testPipelineQueryPrograms() local
1465 LOG_CALL(GLU_CHECK_CALL(glGetProgramPipelineiv(pipeName, GL_VERTEX_SHADER, &queryVtx))); in testPipelineQueryPrograms()
1466 m_status.check(GLuint(queryVtx) == pipeline.getVertexProgram().getProgramName(), in testPipelineQueryPrograms()