Searched refs:queueIdle (Results 1 – 3 of 3) sorted by relevance
142 public final boolean queueIdle() { in queueIdle() method in TraceEvent.IdleTracingLooperMonitor
284 public boolean queueIdle() { in queueIdle() method in Engine.RefQueueIdleHandler
8017 , queueIdle (true) in State()8041 bool queueIdle; member8064 && state.queueIdle in getAvailableOps()8077 && state.queueIdle in getAvailableOps()8087 && state.queueIdle in getAvailableOps()8095 && state.queueIdle in getAvailableOps()8105 if (state.hasBoundBufferMemory && state.queueIdle) in getAvailableOps()8121 if (state.hasBoundImageMemory && state.queueIdle) in getAvailableOps()8150 if (!state.queueIdle) in getAvailableOps()8501 DE_ASSERT(!state.queueIdle); in applyOp()[all …]