Searched refs:qx0 (Results 1 – 1 of 1) sorted by relevance
53 GLfloat qx0, qy0; /* quad vertices */ member291 const GLfloat fx0 = sx - info->qx0; in compute_coveragef()351 line->qx0 = x0 - line->yAdj; in segment()360 line->ex0 = line->qx1 - line->qx0; in segment()366 line->ex3 = line->qx0 - line->qx3; in segment()