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Searched refs:r300_shader_semantics (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/
Dr300_shader_semantics.h36 struct r300_shader_semantics { struct
50 struct r300_shader_semantics* info) in r300_shader_semantics_reset() argument
Dr300_fs.h36 struct r300_shader_semantics inputs;
75 struct r300_shader_semantics* fs_inputs);
Dr300_vs.h41 struct r300_shader_semantics outputs;
Dr300_vs.c41 struct r300_shader_semantics* vs_outputs) in r300_shader_read_vs_outputs()
109 struct r300_shader_semantics* outputs = &vs->outputs; in set_vertex_inputs_outputs()
Dr300_fs.c45 struct r300_shader_semantics* fs_inputs) in r300_shader_read_fs_inputs()
119 struct r300_shader_semantics* inputs = in allocate_hardware_inputs()
120 (struct r300_shader_semantics*)c->UserData; in allocate_hardware_inputs()
DMakefile.sources28 r300_shader_semantics.h \
Dr300_state_derived.c70 struct r300_shader_semantics* vs_outputs = &vs->outputs; in r300_draw_emit_all_attribs()
307 struct r300_shader_semantics *vs_outputs = &vs->outputs; in r300_update_rs_block()
308 struct r300_shader_semantics *fs_inputs = &r300_fs(r300)->shader->inputs; in r300_update_rs_block()