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Searched refs:r300_vertex_shader (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/
Dr300_vs.h36 struct r300_vertex_shader { struct
60 struct r300_vertex_shader *vs); argument
63 struct r300_vertex_shader *vs);
66 struct r300_vertex_shader *vs);
Dr300_vs.c108 struct r300_vertex_shader * vs = c->UserData; in set_vertex_inputs_outputs()
174 struct r300_vertex_shader *vs) in r300_init_vs_outputs()
182 struct r300_vertex_shader* shader) in r300_dummy_vertex_shader()
206 struct r300_vertex_shader *vs) in r300_translate_vertex_shader()
Dr300_state.c1933 struct r300_vertex_shader* vs = CALLOC_STRUCT(r300_vertex_shader); in r300_create_vs_state()
1952 struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader; in r300_bind_vs_state()
1991 struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader; in r300_delete_vs_state()
2046 struct r300_vertex_shader *vs = in r300_set_constant_buffer()
2047 (struct r300_vertex_shader*)r300->vs_state.state; in r300_set_constant_buffer()
Dr300_emit.c1104 struct r300_vertex_shader* vs = (struct r300_vertex_shader*)state; in r300_emit_vs_state()
1162 ((struct r300_vertex_shader*)r300->vs_state.state)->externals_count; in r300_emit_vs_constants()
1164 struct r300_vertex_shader *vs = (struct r300_vertex_shader*)r300->vs_state.state; in r300_emit_vs_constants()
Dr300_state_derived.c57 struct r300_vertex_shader* vs = r300->vs_state.state; in r300_draw_emit_attrib()
69 struct r300_vertex_shader* vs = r300->vs_state.state; in r300_draw_emit_all_attribs()
306 struct r300_vertex_shader *vs = r300->vs_state.state; in r300_update_rs_block()
Dr300_vs_draw.c312 struct r300_vertex_shader *vs) in r300_draw_init_vertex_shader()
Dr300_context.h43 struct r300_vertex_shader;