Searched refs:radeon_validate_texture (Results 1 – 1 of 1) sorted by relevance
986 static GLboolean radeon_validate_texture(struct gl_context *ctx, struct gl_texture_object *texObj, … in radeon_validate_texture() function1048 if (!radeon_validate_texture(ctx, ctx->Texture.Unit[unit]._Current, unit)) { in radeonUpdateTextureUnit()