Searched refs:radv_shader_variant (Results 1 – 4 of 4) sorted by relevance
39 struct radv_shader_variant *variant;148 struct radv_shader_variant *159 struct radv_shader_variant *variant; in radv_create_shader_variant_from_pipeline_cache()161 variant = calloc(1, sizeof(struct radv_shader_variant)); in radv_create_shader_variant_from_pipeline_cache()255 struct radv_shader_variant *258 struct radv_shader_variant *variant, in radv_pipeline_cache_insert_shader()
45 struct radv_shader_variant *variant);267 static const char *radv_get_shader_name(struct radv_shader_variant *var, in radv_get_shader_name()282 struct radv_shader_variant *var; in radv_dump_pipeline_stats()343 struct radv_shader_variant *variant) in radv_shader_variant_destroy()353 struct radv_shader_variant *variant, in radv_fill_shader_variant()403 static struct radv_shader_variant *radv_shader_variant_create(struct radv_device *device, in radv_shader_variant_create()411 struct radv_shader_variant *variant = calloc(1, sizeof(struct radv_shader_variant)); in radv_shader_variant_create()449 static struct radv_shader_variant *460 struct radv_shader_variant *variant; in radv_pipeline_compile()
326 struct radv_shader_variant *331 struct radv_shader_variant *334 struct radv_shader_variant *variant,338 struct radv_shader_variant *variant);845 struct radv_shader_variant { struct906 struct radv_shader_variant * shaders[MESA_SHADER_STAGES];
458 struct radv_shader_variant *vs; in radv_emit_vertex_shader()526 struct radv_shader_variant *ps, *vs; in radv_emit_fragment_shader()1607 struct radv_shader_variant *compute_shader; in radv_emit_compute_pipeline()2296 struct radv_shader_variant *compute_shader = pipeline->shaders[MESA_SHADER_COMPUTE]; in radv_unaligned_dispatch()