/external/swiftshader/third_party/subzero/tests_lit/llvm2ice_tests/ |
D | rng.ll | 10 ; RUN: -sz-seed=1 -randomize-pool-immediates=randomize \ 11 ; RUN: -randomize-pool-threshold=0x1 \ 15 ; RUN: -randomize-regalloc \ 24 ; RUN: -randomize-pool-immediates=randomize \ 25 ; RUN: -randomize-pool-threshold=0x1 \ 29 ; RUN: -randomize-regalloc \ 36 ; RUN: -randomize-pool-immediates=randomize \ 37 ; RUN: -randomize-pool-threshold=0x1 \ 41 ; RUN: -randomize-regalloc \ 48 ; RUN: -sz-seed=1 -randomize-pool-immediates=randomize \ [all …]
|
D | randomize-pool-immediate-basic.ll | 4 ; RUN: -sz-seed=1 -randomize-pool-immediates=randomize \ 5 ; RUN: -randomize-pool-threshold=0x1 \ 8 ; RUN: -sz-seed=1 -randomize-pool-immediates=randomize \ 9 ; RUN: -randomize-pool-threshold=0x1 \ 13 ; RUN: -sz-seed=1 -randomize-pool-immediates=pool \ 14 ; RUN: -randomize-pool-threshold=0x1 \ 17 ; RUN: -sz-seed=1 -randomize-pool-immediates=pool \ 18 ; RUN: -randomize-pool-threshold=0x1 \
|
D | randomize-regalloc.ll | 6 ; RUN: -randomize-regalloc -split-local-vars=0 \ 9 ; RUN: -randomize-regalloc \ 14 ; RUN: -randomize-regalloc -split-local-vars=0 \ 17 ; RUN: -randomize-regalloc \
|
/external/deqp/framework/randomshaders/ |
D | rsgParameters.hpp | 52 : randomize (false) in ShaderParameters() 66 bool randomize; //!< If not enabled, only simple passthrough will be generated member in rsg::ShaderParameters
|
D | rsgTest.cpp | 47 programParams.fragmentParameters.randomize = true; in runTest()
|
D | rsgShaderGenerator.cpp | 223 if (shaderParams.randomize) in generate()
|
/external/deqp/modules/gles3/functional/ |
D | es3fFragOpInteractionTests.cpp | 64 params.vertexParameters.randomize = true; in init() 70 params.fragmentParameters.randomize = true; in init()
|
D | es3fRandomShaderTests.cpp | 45 params.vertexParameters.randomize = vertex; in createRandomShaderCase() 46 params.fragmentParameters.randomize = fragment; in createRandomShaderCase()
|
/external/deqp/modules/gles2/functional/ |
D | es2fFragOpInteractionTests.cpp | 64 params.vertexParameters.randomize = true; in init() 70 params.fragmentParameters.randomize = true; in init()
|
D | es2fRandomShaderTests.cpp | 43 params.vertexParameters.randomize = vertex; in createRandomShaderCase() 44 params.fragmentParameters.randomize = fragment; in createRandomShaderCase()
|
/external/ipsec-tools/src/racoon/samples/ |
D | racoon.conf.in | 25 randomize off; # enable randomize length.
|
/external/swiftshader/third_party/subzero/src/ |
D | IceClFlags.def | 243 dev_opt_flag, "randomize-pool-immediates", \ 247 "Do not randomize or pooling immediates (default)"), \ 248 clEnumValN(Ice::RPI_Randomize, "randomize", \ 255 "randomize-pool-threshold", \ 259 X(RandomizeRegisterAllocation, bool, dev_opt_flag, "randomize-regalloc", \
|
/external/skia/samplecode/ |
D | SamplePathFuzz.cpp | 145 void randomize() { in randomize() function in FuzzPath 628 fuzzPath.randomize(); in path_fuzz_stroker() 674 fuzzPath.randomize(); in onDrawContent()
|
/external/autotest/client/site_tests/platform_OSLimits/ |
D | control | 57 - 2: same as above except also randomize brk location.
|
/external/python/cpython2/Demo/tkinter/guido/ |
D | sortvisu.py | 370 def randomize(array): function 476 randomize(array) 583 self.run(randomize)
|
/external/python/cpython2/Lib/test/ |
D | regrtest.py | 240 exclude=False, single=False, randomize=False, fromfile=None, argument 303 randomize = True 454 if randomize:
|
/external/llvm/docs/CommandGuide/ |
D | bugpoint.rst | 91 Continually randomize the specified passes and run them on the test program
|
/external/swiftshader/third_party/LLVM/docs/CommandGuide/ |
D | bugpoint.pod | 89 Continually randomize the specified passes and run them on the test program
|
/external/expat/ |
D | Changes | 92 bug #3496608 to randomize hash parameters.
|
/external/libpng/contrib/libtests/ |
D | pngvalid.c | 303 randomize(void *pv, size_t size) in randomize() function 309 #define R8(this) randomize(&(this), sizeof (this)) 316 randomize(b1, sizeof b1); in random_byte() 325 randomize(b2, sizeof b2); in random_u16() 335 randomize(b4, sizeof b4); in random_u32()
|
/external/swiftshader/third_party/subzero/ |
D | DESIGN.rst | 1205 limited amount of control over some text section values, unless we randomize the 1225 Here, we randomize the order of basic blocks within a function, with the
|
/external/swiftshader/third_party/subzero/docs/ |
D | DESIGN.rst | 1205 limited amount of control over some text section values, unless we randomize the 1225 Here, we randomize the order of basic blocks within a function, with the
|
/external/gptfdisk/ |
D | NEWS | 539 - Added 'f' option on gdisk's experts' menu (-G/--randomize-guids in
|
/external/python/cpython2/Doc/library/ |
D | re.rst | 1214 a function to "munge" text, or randomize the order of all the characters
|
D | unittest.rst | 1927 module. If you randomize the order, so that tests from different modules and
|