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Searched refs:rawCoord (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp330 …Vec2 rawCoord = Vec2((float)x / gridSizeFloat, (float)y / gridSizeFloat) * texCoordParams.scale + … in initializeTexCoords() local
333 m_texCoords.push_back(useSafeTexCoords ? safe2DTexCoords(rawCoord, textureSize) : rawCoord); in initializeTexCoords()
373 …const Vec3 rawCoord = texCoordParams.transform * Vec3((float)x / gridSizeFloat, (float)y / gridSiz… in initializeTexCoords() local
376 m_texCoords.push_back(useSafeTexCoords ? safe2DArrayTexCoords(rawCoord, textureSize) : rawCoord); in initializeTexCoords()
390 …Vec3 rawCoord = texCoordParams.transform * Vec3((float)x / gridSizeFloat, (float)y / gridSizeFloat… in initializeTexCoords() local
393 m_texCoords.push_back(useSafeTexCoords ? safe3DTexCoords(rawCoord, textureSize) : rawCoord); in initializeTexCoords()
/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp281 …Vec2 rawCoord = Vec2((float)x / gridSizeFloat, (float)y / gridSizeFloat) * texCoordParams.scale + … in initializeTexCoords() local
284 m_texCoords.push_back(useSafeTexCoords ? safe2DTexCoords(rawCoord, textureSize) : rawCoord); in initializeTexCoords()