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Searched refs:rbug_shader (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/rbug/
Drbug_objects.h57 struct rbug_shader struct
132 static inline struct rbug_shader *
133 rbug_shader(void *_state) in rbug_shader() function
137 return (struct rbug_shader *)_state; in rbug_shader()
175 struct rbug_shader *shader; in rbug_shader_unwrap()
179 shader = rbug_shader(_state); in rbug_shader_unwrap()
225 struct rbug_shader *rb_shader);
Drbug_context.h49 struct rbug_shader *shader[PIPE_SHADER_TYPES];
68 struct rbug_shader *shader[PIPE_SHADER_TYPES];
Drbug_core.c85 static struct rbug_shader *
88 struct rbug_shader *tr_shdr = NULL; in rbug_get_shader_locked()
92 tr_shdr = container_of(ptr, struct rbug_shader, list); in rbug_get_shader_locked()
103 struct rbug_shader *rb_shader, in rbug_shader_create_locked()
131 struct rbug_shader *rb_shader, in rbug_shader_bind_locked()
152 struct rbug_shader *rb_shader, in rbug_shader_delete_locked()
518 struct rbug_shader *tr_shdr = NULL; in rbug_shader_list()
534 tr_shdr = container_of(ptr, struct rbug_shader, list); in rbug_shader_list()
554 struct rbug_shader *tr_shdr = NULL; in rbug_shader_info()
604 struct rbug_shader *tr_shdr = NULL; in rbug_shader_disable()
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Drbug_objects.c206 struct rbug_shader *rb_shader = CALLOC_STRUCT(rbug_shader); in rbug_shader_create()
220 struct rbug_shader *rb_shader) in rbug_shader_destroy()
Drbug_context.c426 rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT] = rbug_shader(_fs); in rbug_bind_fs_state()
438 struct rbug_shader *rb_shader = rbug_shader(_fs); in rbug_delete_fs_state()
474 rb_pipe->curr.shader[PIPE_SHADER_VERTEX] = rbug_shader(_vs); in rbug_bind_vs_state()
486 struct rbug_shader *rb_shader = rbug_shader(_vs); in rbug_delete_vs_state()
522 rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY] = rbug_shader(_gs); in rbug_bind_gs_state()
534 struct rbug_shader *rb_shader = rbug_shader(_gs); in rbug_delete_gs_state()
/external/mesa3d/src/gallium/auxiliary/
DMakefile.sources130 rbug/rbug_shader.c \
131 rbug/rbug_shader.h \