Searched refs:rbug_shader (Results 1 – 6 of 6) sorted by relevance
57 struct rbug_shader struct132 static inline struct rbug_shader *133 rbug_shader(void *_state) in rbug_shader() function137 return (struct rbug_shader *)_state; in rbug_shader()175 struct rbug_shader *shader; in rbug_shader_unwrap()179 shader = rbug_shader(_state); in rbug_shader_unwrap()225 struct rbug_shader *rb_shader);
49 struct rbug_shader *shader[PIPE_SHADER_TYPES];68 struct rbug_shader *shader[PIPE_SHADER_TYPES];
85 static struct rbug_shader *88 struct rbug_shader *tr_shdr = NULL; in rbug_get_shader_locked()92 tr_shdr = container_of(ptr, struct rbug_shader, list); in rbug_get_shader_locked()103 struct rbug_shader *rb_shader, in rbug_shader_create_locked()131 struct rbug_shader *rb_shader, in rbug_shader_bind_locked()152 struct rbug_shader *rb_shader, in rbug_shader_delete_locked()518 struct rbug_shader *tr_shdr = NULL; in rbug_shader_list()534 tr_shdr = container_of(ptr, struct rbug_shader, list); in rbug_shader_list()554 struct rbug_shader *tr_shdr = NULL; in rbug_shader_info()604 struct rbug_shader *tr_shdr = NULL; in rbug_shader_disable()[all …]
206 struct rbug_shader *rb_shader = CALLOC_STRUCT(rbug_shader); in rbug_shader_create()220 struct rbug_shader *rb_shader) in rbug_shader_destroy()
426 rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT] = rbug_shader(_fs); in rbug_bind_fs_state()438 struct rbug_shader *rb_shader = rbug_shader(_fs); in rbug_delete_fs_state()474 rb_pipe->curr.shader[PIPE_SHADER_VERTEX] = rbug_shader(_vs); in rbug_bind_vs_state()486 struct rbug_shader *rb_shader = rbug_shader(_vs); in rbug_delete_vs_state()522 rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY] = rbug_shader(_gs); in rbug_bind_gs_state()534 struct rbug_shader *rb_shader = rbug_shader(_gs); in rbug_delete_gs_state()
130 rbug/rbug_shader.c \131 rbug/rbug_shader.h \