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Searched refs:readFBOSave (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_copytex.c53 GLint readFBOSave, readBufSave, width, height; in st_copy_framebuffer_to_texture() local
58 _mesa_GetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &readFBOSave); in st_copy_framebuffer_to_texture()
139 _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, readFBOSave); in st_copy_framebuffer_to_texture()