Searched refs:recheck_texgen (Results 1 – 8 of 8) sorted by relevance
682 rmesa->recheck_texgen[unit] = GL_TRUE; in disable_tex_obj_state()706 rmesa->recheck_texgen[unit] = GL_TRUE; in disable_tex_obj_state()1009 rmesa->recheck_texgen[unit] = GL_TRUE; in radeon_validate_texture()1014 if (rmesa->recheck_texgen[unit]) { in radeon_validate_texture()1017 rmesa->recheck_texgen[unit] = 0; in radeon_validate_texture()
412 GLboolean recheck_texgen[RADEON_MAX_TEXTURE_UNITS]; member
396 rmesa->recheck_texgen[unit] = GL_TRUE; in radeonTexGen()
1727 rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE; in radeonEnable()
970 rmesa->recheck_texgen[unit] = GL_TRUE; in disable_tex_obj_state()1429 rmesa->recheck_texgen[unit] = GL_TRUE; in r200_validate_texture()1433 if (rmesa->recheck_texgen[unit]) { in r200_validate_texture()1436 rmesa->recheck_texgen[unit] = 0; in r200_validate_texture()
599 GLboolean recheck_texgen[R200_MAX_TEXTURE_UNITS]; member
452 rmesa->recheck_texgen[unit] = GL_TRUE; in r200TexGen()
1933 rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE; in r200Enable()