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Searched refs:rect_i (Results 1 – 1 of 1) sorted by relevance

/external/pdfium/core/fxge/ge/
Dcfx_renderdevice.cpp508 FX_RECT rect_i = rect_f.GetOuterRect(); in DrawPathWithBlend() local
513 if (!rect_i.Valid()) in DrawPathWithBlend()
519 if (rect_i.left == rect_i.right) in DrawPathWithBlend()
520 rect_i.right++; in DrawPathWithBlend()
525 if (rect_i.bottom == rect_i.top) in DrawPathWithBlend()
526 rect_i.bottom++; in DrawPathWithBlend()
528 if (rect_i.Width() >= width + 1) { in DrawPathWithBlend()
529 if (rect_f.left - (FX_FLOAT)(rect_i.left) > in DrawPathWithBlend()
530 (FX_FLOAT)(rect_i.right) - rect_f.right) { in DrawPathWithBlend()
531 rect_i.left++; in DrawPathWithBlend()
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