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Searched refs:regIndex (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp1903 int regIndex = block.registerIndex; in defineUniformBlock() local
1905 for(unsigned int i = 0; i < block.arraySize; ++i, regIndex += regInc) in defineUniformBlock()
1908 uniformBlocks[uniformBlocks.size() - 1]->setRegisterIndex(shader->getType(), regIndex); in defineUniformBlock()
1919 int regIndex = block.registerIndex; in defineUniformBlock() local
1922 for(int i = 0; i < nbBlocks; ++i, regIndex += regInc) in defineUniformBlock()
1924 uniformBlocks[blockIndex + i]->setRegisterIndex(shader->getType(), regIndex); in defineUniformBlock()
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp2134 int regIndex = registerIndex(arg); in getArgumentInfo() local
2135 for(int i = regIndex + argumentInfo.clampedIndex; i >= regIndex; --i) in getArgumentInfo()
2140 argumentInfo.clampedIndex -= (i - regIndex); in getArgumentInfo()