Searched refs:relocs_size (Results 1 – 1 of 1) sorted by relevance
110 unsigned relocs_size = shader->binary.reloc_count * in si_get_shader_binary() local122 4 + align(relocs_size, 4) + in si_get_shader_binary()138 ptr = write_chunk(ptr, shader->binary.relocs, relocs_size); in si_get_shader_binary()