Searched refs:renderCommands (Results 1 – 3 of 3) sorted by relevance
245 …stRenderTarget& target, vector<ClearCommand>& clearCommands, vector<RenderCommand>& renderCommands) in generateBaseClearAndDepthCommands() argument248 DE_ASSERT(renderCommands.empty()); in generateBaseClearAndDepthCommands()305 renderCommands.push_back(renderCmd); in generateBaseClearAndDepthCommands()
4681 const TestConfig::RenderTypes renderCommands[] = in addAttachmentTests() local4773 … = rng.choose<TestConfig::RenderTypes>(DE_ARRAY_BEGIN(renderCommands), DE_ARRAY_END(renderCommands… in addAttachmentTests()4882 const TestConfig::RenderTypes renderCommands[] = in addAttachmentAllocationTests() local5169 … = rng.choose<TestConfig::RenderTypes>(DE_ARRAY_BEGIN(renderCommands), DE_ARRAY_END(renderCommands… in addAttachmentAllocationTests()5331 … = rng.choose<TestConfig::RenderTypes>(DE_ARRAY_BEGIN(renderCommands), DE_ARRAY_END(renderCommands… in addAttachmentAllocationTests()