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Searched refs:renderTargetContexts (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/
DGrDrawingManager.cpp136 SkSTArray<1, sk_sp<GrRenderTargetContext>> renderTargetContexts; in internalFlush() local
140 &renderTargetContexts); in internalFlush()
141 if (!renderTargetContexts.count()) { in internalFlush()
145 for (int j = 0; j < renderTargetContexts.count(); ++j) { in internalFlush()
146 GrOpList* opList = renderTargetContexts[j]->getOpList(); in internalFlush()
156 renderTargetContexts.reset(); in internalFlush()