Searched refs:render_time (Results 1 – 5 of 5) sorted by relevance
140 int64_t render_time = in TEST() local142 EXPECT_EQ(3 * 1000 / kFramerate, render_time); in TEST()143 render_time = timing.RenderTimeMs(89u, // One second later in 90 kHz. in TEST()145 EXPECT_EQ(3 * 1000 / kFramerate + 1, render_time); in TEST()
349 GenerateAndInsertFrame((timestamps_.front().render_time + 500) / 1000); in AdvanceTimeMicroseconds()383 : arrive_time(arrive_timestamp), render_time(render_timestamp) {} in TimestampPair()386 int64_t render_time; member
85 int64_t render_time = incoming_frame.render_time_ms() != 0 in IncomingCapturedFrame() local89 incoming_frame.set_render_time_ms(render_time); in IncomingCapturedFrame()90 incoming_frame.set_ntp_time_ms(render_time + delta_ntp_internal_ms_); in IncomingCapturedFrame()
2426 int64_t render_time = video_frame->render_time_ms(); in TEST_F() local2427 if (render_time > 0) in TEST_F()2428 video_frame->set_render_time_ms(render_time - 5); in TEST_F()
118 render_time = frame_duration;129 render_time += frame_duration131 if delivery_time > render_time: