Searched refs:replaced_shader (Results 1 – 3 of 3) sorted by relevance
229 if (rb_shader->replaced_shader) in rbug_shader_destroy()230 pipe->delete_fs_state(pipe, rb_shader->replaced_shader); in rbug_shader_destroy()234 if (rb_shader->replaced_shader) in rbug_shader_destroy()235 pipe->delete_vs_state(pipe, rb_shader->replaced_shader); in rbug_shader_destroy()239 if (rb_shader->replaced_shader) in rbug_shader_destroy()240 pipe->delete_gs_state(pipe, rb_shader->replaced_shader); in rbug_shader_destroy()
63 void *replaced_shader; member180 return shader->replaced_shader ? shader->replaced_shader : shader->shader; in rbug_shader_unwrap()
667 if (tr_shdr->replaced_shader) { in rbug_shader_replace()673 rbug_shader_delete_locked(pipe, tr_shdr, tr_shdr->replaced_shader); in rbug_shader_replace()674 tr_shdr->replaced_shader = NULL; in rbug_shader_replace()695 tr_shdr->replaced_shader = state; in rbug_shader_replace()706 tr_shdr->replaced_shader = NULL; in rbug_shader_replace()